In short
Part mover, smarter part generator for imports, fixing old bugs!
List of changes
Parts- Completed & greatly improved the missing part generator for SLRR-imported cars, now with awareness for vehicle mass & more parameters, for more individually-appropriate results!
- Corrected naming of two springs, now matching the actual specification.
- Minor code optimizations.
- Original exhaust pipes & other SL1ification of the Axis.
- Parts of loaded cars will no longer disappear due to seemingly unrelated slot setup changes - engine/vehicle rebuilds will almost never be required after installing mods that edit existing parts!
Part mover- Added cheat: "PEGAWRENCH" - type this into the console while in the garage to activate part mover mode!
- Left-click any part to open a position adjustment dialog;
The dialog is transparent, and camera can be moved while it is open - visibility isn't as limited as you might expect!
- Per-axis adjustment range is varied, to give more accuracy where possible, while still allowing parts to be moved well past the opposite end of the car.
- Coordinate value type-in support.
- Coordinates can be reset to zero per-axis by right-clicking the value display/input text.
- Very fine adjustments can be made by hovering a slider and then pressing arrow keys.
- Parts rotate in place, rather than relative to their initial attachment position - this makes adjustment much easier, but comes with an inherent compromise to how moved parts are affected by deformation of whatever they're attached to.
An option to use SLRR 2.3.1-style adjustment mechanics may be added in the future!
- Click the chassis for an option to reset ALL attached parts to their original positions.
- Using a console command, coordinates can be printed to file, formatted to be copy-pasted directly into part configuration files - modders can use this to fine-tune their part coordinates with effectively a live preview!
- This mode works in first person too!
- Use the part mover to fine-tune the look of your car, make anything mid-engined, create ram plows, or whatever fun nonsense your imagination can come up with! :)
Misc- Improvements to mod compatibility.
- Fixed an old issue of hotkeys not always getting cleaned up after exiting sections and closing dialogs, eventually leading to hotkey failures and possibly game crashes.
- Optimized a few first person UI textures.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/Check back in
two weeks this time!
No troubles, just taking a little break before what will finally be the last push to release!
Stay tuned! :)