Street Legal 1: REVision

Street Legal 1: REVision Weekly progress update #50: Wings of the creative!

Version
Weekly progress update #50: Wings of the creative!
Version Date
Feb. 8, 2023
Links

Patch Notes

Weekly progress update #50: Wings of the creative!

In short


Part mover, smarter part generator for imports, fixing old bugs!

List of changes


Parts
  • Completed & greatly improved the missing part generator for SLRR-imported cars, now with awareness for vehicle mass & more parameters, for more individually-appropriate results!
  • Corrected naming of two springs, now matching the actual specification.
  • Minor code optimizations.
  • Original exhaust pipes & other SL1ification of the Axis.
  • Parts of loaded cars will no longer disappear due to seemingly unrelated slot setup changes - engine/vehicle rebuilds will almost never be required after installing mods that edit existing parts!
Part mover
  • Added cheat: "PEGAWRENCH" - type this into the console while in the garage to activate part mover mode!
  • Left-click any part to open a position adjustment dialog;
  • The dialog is transparent, and camera can be moved while it is open - visibility isn't as limited as you might expect!
  • Per-axis adjustment range is varied, to give more accuracy where possible, while still allowing parts to be moved well past the opposite end of the car.
  • Coordinate value type-in support.
  • Coordinates can be reset to zero per-axis by right-clicking the value display/input text.
  • Very fine adjustments can be made by hovering a slider and then pressing arrow keys.
  • Parts rotate in place, rather than relative to their initial attachment position - this makes adjustment much easier, but comes with an inherent compromise to how moved parts are affected by deformation of whatever they're attached to.
  • An option to use SLRR 2.3.1-style adjustment mechanics may be added in the future!
  • Click the chassis for an option to reset ALL attached parts to their original positions.
  • Using a console command, coordinates can be printed to file, formatted to be copy-pasted directly into part configuration files - modders can use this to fine-tune their part coordinates with effectively a live preview!
  • This mode works in first person too!
  • Use the part mover to fine-tune the look of your car, make anything mid-engined, create ram plows, or whatever fun nonsense your imagination can come up with! :)
Misc
  • Improvements to mod compatibility.
  • Fixed an old issue of hotkeys not always getting cleaned up after exiting sections and closing dialogs, eventually leading to hotkey failures and possibly game crashes.
  • Optimized a few first person UI textures.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/

Check back in two weeks this time!
No troubles, just taking a little break before what will finally be the last push to release!
Stay tuned! :)