In short
Car SL1ification, original exhausts ported, shadow fixes & more!
List of changes
Parts- Improved the part-disappearance-upon-slot-edit fix mentioned in the previous post.
- Replaced a few textures which had excessive resolution.
- All SLRR placeholder parts have now been removed!
- Fixed a regression regarding saving of part offsets from damage.
- All the original exhaust pipes have been ported in!
- SLRR 2.3.1-style assembly order for the Badge side exhausts - S-pipe attaches first! This is more intuitive to build, much more convenient to disassemble, and allows you to only have the S-pipes, if you wish!
- Badge side exit exhaust S-pipes are no longer without mass!
(Slightly reduced the side muffler mass to compensate.)
- Most silhouette-changing parts now cast shadows, including most exhaust pipes, all bumpers, sideskirts, hoods, wings, doors, a few headlights (plugging up holes obvious on the straight-down shadows of the garages), and various others.
- Removed most cases of unnecessary shadow casting - will be checking for more next week! This is done to improve performance.
Vehicles- Major SL1ification of all cars - matched mass/balance, prices, added back pedal textures, removed brand names, models, descriptions, camera positions, colored headlights, custom doors and exhaust pipes that were added for SLRR 2.3.1, and more changes!
(For some context, modifying the existing ports of these cars made for SLRR 2.3.1 is a lot more efficient than porting them to the SLRR engine from scratch and redoing all the little fixes that have already been done.)
- All part slots & compatibilities that were added for SLRR 2.3.1 have been preserved, so part mods will be compatible between the games!
- The few SLRR-imported vehicles out there configured to only be sold at the new car dealer of SLRR will now show up at SL1R's dealer too.
- All CarInfo blueprints are now properly tied to their respective vehicles - the original background will be shown instead for any modded-in/imported cars which lack them.
Misc- Minor touch-up for dealer UI behavior.
- Better navigation using arrow keys in Car Info.
- The driver's hands are now properly unglued from the steering wheel when switching out of first person mode in the garage (or CarLot/Dealer with cheats active).
- Fixed some hotkeys being active when they shouldn't.
- More-consistently audible air wooosh SFX at speed.
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/Check back next week! More shadow adventures coming!
Stay tuned! :)