In short
Mass part SL1ification, better engine swap cheating, improved organization, chasing evil crashes!
List of changes
Parts- Fixed a case of moved part offset being lost.
- Improved how well non-V10 engines fit into V10 cars.
- Improved how well V10 engines fit into non-V10 cars - the engines won't stick out the front anymore (mostly :D) if installed where they shouldn't be using cheats :)
- Fixed mismatched bodywork material properties for various cars, mostly the Teg.
- Restored all SL1 bodyparts which weren't included with the SLRR 2.3.1 ports of the cars - do note that most of them were missing for good reason, and will need visual fixes!
- Totally redone the catalog display order for all car-specific parts;
Careful searching for what you're looking for is no longer needed thanks to consistent/predictable order, and ALL parts can now always be bought in build order without flipping back a page!
- Fixed a keyhole previously invisible on Naxas doors.
- Removed unused indicator functionality from headlights.
- SL1-matched manufacturers, naming & pricing of all parts.
Misc- Fixed a rare crash on game exit relating to OSD cleanup.
- Better handling of mods which attempt to use invalid color indexes.
- Minor file handling fix for CarConvert.exe.
- Tracked down & solved the cause of rare, silent & unpredictable game crashes during the new part generation process used for SLRR-imported cars.
We'd estimate ~1,300 unique part-related files edited in total this week :)
The streets of Valo need more personalities!
Check out some interesting rewards in the crowdfunding thread! :)
https://steamcommunity.com/app/1571280/discussions/0/3053988806896458547/As ever, check back next week for more!
Stay tuned! :)