I’ve recently updated Streets of Rogue to run on a much newer version of the Unity engine. The game appears to be in good shape from my standpoint, but I didn’t want to release this new version without seeing how it works on a variety of machines. So, I’ve decided to release this as an optional beta update.
If you’re interested in helping me test the new version, whether you're on Win, Mac or Linux, please do the following:
Right-click Streets of Rogue in your Steam library and click "
Properties". Then, go to the
Betas tab, and select "
publicbeta". The new version should start downloading.
If you run into any bugs, send them over to me via the in-game feedback form! Assuming all goes well, I’ll roll out this update to everyone next week.
One other thing of note about this version: I’ll need to drop 32-bit Linux support, as this is no longer supported by Unity. If this is an issue for you, let me know and I’ll see what I can do.
Thanks y’all!
Version 91 beta 1
- Unity engine updated from 2018.2.14f1 to 2019.3.7f1
Version 91 beta 2
- Fix for multiplayer client sometimes not being able to use the elevator
- Fix for bomb countdown clock continuing after all bombs are found
- Fix for certain item-related dialogue choices working in weird ways