Hey, guys,
We receive a lot of feedback and try to fix bugs and make additions, in the current update we made the following changes:
- Added control settings. This section will be updated in the future
- Configured deadzons of Vive controllers, now false triggers of turns should be minimized
- Adjusted the compression force of the Valve Index controllers required to grab a ledge. You can also tweak it in the SteamVR settings
- Fixed bug with freezing on zipline
- Reworked the death system when falling into a cliff. Now the player should not die where he shouldn’t , and also not fly away on an endless flight.
- Added sdk selection when starting the game. Now you can run the game through Steam even if you have an Oculus, use overlays, set up binds
- Fixed the rotation of the Oculus controller when starting via SteamVR
- Minor graphical fixes
You can always share a bug using
the following form.
Thank you,
Joy Way Team