Hello, everyone! We have restored the update!
First of all, I'd like to apologize to players. Last week, programmer Char had to go back to his hometown because of something temporary, causing all work to be suspended. We continue to update this week.
This week’s update mainly solved several vicious bugs and system improvements. Let’s take a look at what we have updated:
- Added three red name weapons.
- Fixed a problem that the weapon selection interface button did not match the mouse pointer range in some cases.
- Fixed the issue of black holes causing monsters/characters to teleport during pause.
- Bubble Shield damage now increases over time.
- Bubble Shield HP increased from 10 to 500.
- The active relic tracking arrows now have different colors.
We are expected to update the first snake boss next week. At the same time, Vtuber reed DLC's standing drawing and character pixel painting have been completed, and animation has begun.
Please be patient, it is expected to be online before mid-November!
See you next week!