Stronghold Conquest
Stronghold Conquest 2
Version Date
July 17, 2026
Patch Notes
Release v2
New Features & Content
- Save & Continue — Mid-run progress now auto-saves! You can use "Continue" or "New Game" in the main menu. Note: the save file is automatically deleted upon victory.
- Bounty Carts — Special gold enemies will now spawn at specific kill milestones (11, 31, 61…). They feature a distinct gold mist, a bright glow, and magic circle VFX. They have higher HP but offer much bigger rewards.
- Final Boss Overhaul — Added a blue shield effect while the tank is being built, and lightning VFX during the last two phases. The shield now freezes mid-animation, and lightning correctly follows the boss when it moves.
- Tower Kill Milestones — In addition to damage bonuses at 100/200/500/1000 kills, each milestone tier now also adds +20% fire rate (up to a maximum of +80%).
Improvements
- Visual polish for smoother fog-of-war edges.
- Improved scout and tower placement reveal mechanics.
- Better visibility for tower HP bars, sell & restore actions, and the build picker.
- Enhanced highlights for traps.
Bug Fixes
- Fixed Final Boss shield VFX being anchored to the build site (previously it was invisible or spawned in the wrong position).
- Fixed an issue where holding a tower placement preview in front of a moving boss spawned fake ruin debris.
- Fixed save/load functionality for the wave state and build-safe VFX references.