Stuck at Home
Stuck at Home 0.4.0
Patch Notes
0.4.0
-1400+ lines of dialogue.
-Implemented the start of Chloe's route. Only 3 clues/courage this time, because one of them is necessary for a later scene and I need to figure out some stuff with that.
-3 long Chloe route scenes. 1 long dream scene. Several shorter scenes and the ability to revisit them. (Can't revisit the 3 long route scenes, that will come later like with Casey.)
-Added several animations with Chloe's scenes.
-Added some Casey animations and updated some scenes with proper backgrounds.
-Completed the soundtrack, adding several songs. We'll see if we do Christmas and Halloween tracks.
-Made Chloe's room interactable.
-Finalized the characters in the foyer.
-Implemented Hard and Nightmare to Chloe's chubby bunny minigame. Also reduced the word list and increased the timer, hopefully balancing things a little. It can be surprisingly difficult, but with the extra time you don't have to fear making mistakes as much.
-Finally fixed the translations not working. (I think...)
-Fixed going back in dialogue not always working. (Again I think, I didn't have much time to test this.)
-Fixed a bug where loading into dialogue didn't always work.
-Removed the itch.io button from the main menu.
-MOBILE ONLY: Made the buttons at the bottom of dialogue bigger. Let me know if they should be even bigger.
-MOBILE ONLY: Made the buttons for the chubby bunny minigame a tiny bit bigger. People didn't really ask for that, but I figured a small increase in size couldn't hurt.
-The Unity security issue from the start of October was addressed in this latest update. That does mean that the security issue is present with old versions.