Substance 3D Designer 2021

Substance 3D Designer 2021 2021.1.1

Version
2021.1.1
Version Date
Feb. 10, 2021
Links

Patch Notes

Substance Designer 2021.1.1 (11.1.1)

Here is the first hotfix release for Substance Designer 2021.

Fixed:
  • [3D View] Render issue when using sbs that have high frequencies in normal map
  • [3D View] Images are not applied if 'Component' output property is not set to RGBA or RGB
  • [3D View] Scenes are not loaded correctly in some specific situation
  • [UI] 'Texture file' input field in Brush Editor scales vertically
  • [UI] Pin and Dock buttons disappear from tab when active tab is closed
  • [Bakers] Incorrect result when high poly meshes' global Bbox does not include the scene origin
  • sRGB Base Color Texture material property is not overridden in custom Scene state
  • [Console] 'Available GPUs' log message does not list GPUs and appears randomly
  • [Console] Incorrect string logged when using Batch export
  • [Content] Atlas splitter's 'Input normal format' parameter impacts Red channel instead of Green
  • [Cooker] Crash or NaN output when using *.surface bitmaps in SBSAR
  • [Engine] Gradient map's out of range output values loop around to 0 when Output format has 0-1 range
  • [Parameters] Min/Max/Default sliders do not auto-adjust in Expose parameter window
  • [SBSAR] Crash when importing some SBSAR
  • [SVG] Crash when cancelling resource import