[p]Designer 15.1.3 is now available. It mainly brings some improvements and bug fixes in the
baking feature. A few other fixes concerns the
3D view. [/p][p][/p][p]Release date: March, 10th 2026[/p][p][/p][p]Full release notes:[/p][p]
Added[/p]
- [p]\[Bakers] Add a outputsize macros for the filename[/p]
- [p]\[Bakers] Avoid loading the highpoly mesh before baking[/p]
- [p]\[Bakers] CLI: Update the description of the 'output-size' option with size macros[/p]
- [p]\[Bakers] Convert input texture format to the requested format[/p]
- [p]\[Bakers] Disable 'Offset map' option when 'Use cage' is checked[/p]
- [p]\[Bakers] Display already baked maps when the baking window is reopened[/p]
- [p]\[Bakers] Keep the baking window open until all baking processes are effectively cancelled[/p]
- [p]\[Bakers] Migrate BindTexture function [/p]
- [p]\[Bakers]\[Settings] Set the 'Name filtering mode' default value to 'Parent name (Legacy)'[/p]
- [p]\[Bakers]\[Tooltip] Add 'Name filtering mode' value to the 'Match' parameter tooltip[/p]
- [p]\[Engine] Upgrade Substance engine to v9.3.4 [/p]
[p]
Fixed[/p]
- [p]\[3D View] 'View outputs in 3D view' does not override existing assignation on graphs with single output[/p]
- [p]\[3D View] Cannot display UVs in some cases[/p]
- [p]\[3D View] Computed tangents appear broken for USD[/p]
- [p]\[3D View] Crash when opening the Renderer menu[/p]
- [p]\[Bakers] Cannot set distance greater than 1 when "Relative to Bbox" is unchecked[/p]
- [p]\[Bakers] Color baker takes excessively long to finish in specific cases[/p]
- [p]\[Bakers] Color: Crash when baking UV islands[/p]
- [p]\[Bakers] Distance and radius parameters ranges are too narrow when the value is absolute[/p]
- [p]\[Bakers] Failure when baking from high poly missing tangent and bitangents that are not required[/p]
- [p]\[Bakers] Material colors not correct in baker command line[/p]
- [p]\[Bakers] Multiple high poly meshes are ignored in some situations[/p]
- [p]\[Bakers] Normal: Black output when using anti-aliasing and diffusion (macOS only)[/p]
- [p]\[Bakers] Offset map path check reports unexpected failures when using bitmap package resources[/p]
- [p]\[Bakers] Offset map tooltip is incorrect[/p]
- [p]\[Bakers] Place resource into a mesh specific folder does not work[/p]
- [p]\[Bakers] Texture transfer: 'UV set' value is not restored as it was when reopening baking window[/p]
- [p]\[Bakers] Texture transfer: A grayscale input does not result in a grayscale output[/p]
- [p]\[Bakers] Warning for disabled inherited baker is not cleared when changing texture source in target baker[/p]
- [p]\[Bakers]\[UDIM] Offset map is only applied to UDIM 1001[/p]
- [p]\[Graph] UDIM 1001 is always computed whatever the UVTile that is used[/p]
[p][/p]