Substance 3D Painter 7.3 is here with 2 major new features, scripting improvements and more!
New Color PickerThis brand new color picker includes swatches, the ability to choose between float and integer (0-255) values, as well as between a linear or sRGB display. The color picker will also stay open while you are painting on the same layer, allowing you to pick new colors quickly or swap between swatches without interrupting your painting.
This is only a first step in the color picking experience redesign and you can expect more improvements in future releases.
New 3D Warp ProjectionHold on to your seats, the 3D warp projection is here. This innovative projection mode allows you to wrap images, masks and materials to any 3D surface using a grid of control points. Those points can be moved in 3d space and can stick to the surface to make sure you get a perfect fit, no matter how complex your model is.
Of course all of it is non destructive and you can swap out the material or change its wrapping at any time, you can layer as many of those as you'd like for an unparalleled projection based workflow, ideal for texturing faces, adding decals and all kind of situations where you need precise positioning.
New cylinder projectionThis release adds a cylindrical projection method for fill layers and fill effects. The new projection allows to fit an image or texture around objects such as columns, pillars or more organics shapes like a character's arms.
Drag and drop textures to a specific channelWith the introduction of the Warp, the decal feature where assets can be drag and dropped from the library into the viewport while maintaining ALT had been reworked. Now, when a decal is created this way, it is no longer using the Planar projection, but the Warp projection.
It is also now possible to drag and drop not only materials, but any image into the viewport. A menu will pop up allowing you to choose on which channel to apply it.
See the Substance 3D Painter documentation and our
blogpost for more details.
Added:- [Projection][Warp] Expose 3D warp as a new projection mode
- [Projection][Warp] Allow decal mode for Alphas, Textures and Procedurals with drag and drop in the viewport
- [Projection][Warp] Use warp projection with decal shortcut (ALT)
- [Projection][Warp][Toolbar] Transform warp as whole or per vertices
- [Projection][Warp][Toolbar] Add grid points with split warp cross wise, horizontally or vertically options
- [Projection][Warp][Toolbar] Dedicated menu for reset actions
- [Projection][Warp][Toolbar] Option to automatically adjust tangents when moving points
- [Projection][Warp][Toolbar] Dedicated menu for grid edition (size, reset, color and handle size)
- [Projection][Warp] New keyboard shortcut to switch whole-vertices warp edition mode (SHIFT+V)
- [Projection][Warp] Click+Ctrl allows to switch between surface tool and other tools
- [Projection][Cylindrical] Expose the cylindrical projection mode
- [Projection][Toolbar] Group manipulator settings (size, grid steps, angle steps)
- New color picker UI
- Use sRGB values in color picker widgets
- Allow to save and delete color swatches
- Eyedropper accessible from color and normal slots
- Allow to edit dynamic color between 0 and 255 values
- Make HSV/RGB state common across the app
- Color Picker window is semi persistent
- Pressing Esc closes the color picker window
- Performance improvement for UI interaction and while painting
- [Engine] Update to new Substance engine version (8.3.0)
- [Scripting][Python] Allow to reload the mesh of the current project
- [Scripting][Python] Allow to update resources in projects
- [Scripting][Python] Allow to set and query the resolution of UV Tiles
- [Interoperability] Not available for Steam and Substance editions
- [Interoperability] Receive multiple resources from Bridge
Fixed:- Color picker does not display the right color
- [Baking] Texture set list are not ordered correctly
- [FBX import] 3ds Max group pivot transformations are not taken into account
- [Substance Engine] Crash with import of Corrupted SBSAR
- [MacOS] Project configuration option in different languages is not present
- Autosaves does freeze Painter during long processes