Substance 3D Painter 2021
Substance 3D Painter 2021 7.4.2
Version Date
March 8, 2022
Patch Notes
Substance 3D Painter 7.4.2
This latest update to
Substance 3D Painter adds support for the SpaceMouse from 3DConnexion, improves OCIO color management and fixes a bunch of things!
Added- [SpaceMouse][Windows] Support of the 3DConnexion SpaceMouse in the 3D Viewport for navigation
- [SpaceMouse][Windows] Basic shortcuts/keys for Pro and Enterprise SpaceMouse models in the 3D Viewport
- [SpaceMouse][Windows] Dedicated rotation center icon in the 3D Viewport
- Use roles from OCIO configuration to change default settings
- Color manage the properties window for color widgets
- Color manage the properties window for material preview
- Color manage swatches in color picker
- Add a setting to define the standard sRGB color space
- Add the Standard sRGB color space from OCIO config in color picker Display selector list
- Improvements for color space override menu
- Allow to override the environment map color space in Display Settings
- Draw color picker gradients based on current Display
- Clamp HDR values by default in color editor
- Use passthrough (no color space) for filters in Legacy mode
- Limit gradients display in color editor to match [0-1] range
- Hide Display selector in color picker in Legacy mode
- Make color picker hexadecimal field always in sRGB color space
- Disable color picker Display dropdown for data channels
- [Optimization] Warp grid recomputes only covered UV tiles
- [Export] Allow to export UV Tile projects for Sketchfab, USD and glTF
- [Scripting][Python] Allow to change tonemapping function
Fixed- [Sketchfab] Updating existing model ends up creating new model
- [Sketchfab] Crash when searching for previously updated model
- Crash when exporting to USD
- Crash when creating a new shader instance in Geometry Mask or when geometry is hidden
- [Import Asset Window] Crash when changing the type of imported resources
- Normal mesh maps are inverted when used in layer stack
- [Substance] User data blending mode is not taken into account
- Bitmaps with color space in filename are imported as UV Tile sequences
- Color managed outputs of Substance graph are in wrong color space
- Polygon Fill tool displays the wrong color
- ACES tonemapper is applied to channels in solo mode
- Tool preview sphere lighting is not color managed
- [Export] Converted maps applies an incorrect conversion
- [Scripting][Python] Projects created with template & OCIO environment variable are in Legacy mode
- [Scripting][Python] Cannot use the JavaScript evaluate function on startup
- [3D Adobe Offer] Can not launch Painter when using regional settings with languages not supported by default
Known issues- 3DConnexion SpaceMouse not supported on MacOS (coming soon!)
- [UI] Horizontal scroll bar with color management appearing in some cases in new project window
- [Bakers] "Average normals" setting has no effect in UV Tile projects
- [Mac M1] Smart materials are not displayed correctly
- Resources used in projection mode are not color managed in the overlay
- [2D views] UI issues
- Switch between color spaces in "Substance" config leads to white/black 3d view