Substance 3D Painter 2022
Substance 3D Painter 2022 8.1.0
Version Date
June 7, 2022
Patch Notes
Substance 3D Painter 8.1.0 is now available
Added:
Add support for ICC profiles with Adobe Color Engine (ACE)
Add support for "Adobe 98 RGB" as working color space for ICC
Allow to configure ACE/ICC settings via a configuration file
Allow to input linear color values in Color Picker with Legacy mode
Allow to specify the color profile used for picking color outside the UI
Remember the last Display value chosen in the viewport
[Substance] Make generators/filters work properly with Color Management
[Substance] Add new colorspace override keywords $working and $standardsrgb
[Physical Size][Engine] Extract physical size info from mesh
[Physical Size][Engine] Physical size computation
[Physical Size] Expose options to use physical size in the UI
[Physical Size] Add visual helpers in the viewport
[Baking] Add Height baker
[Baking] Add Bent Normals baker
[Baking] Add Opacity baker
[Eye Dropper] New color eye dropper preview next to the mouse and color managed
[Eye Dropper] Color picker panel reappears at its last position when reopened
[Eye Dropper] A new icon for the Material Picker
[Eye Dropper] Color manage the channel preview of the color picker
[Eye Dropper] Add click-to-select functionality to the eyedropper
[Eye Dropper] Material picker no longer activates non-active channels
[Eye dropper] Allow to use eyedropper with a shortcut
[Eye dropper] Eyedropper picks up the relevant channel, when applicable
[Eye dropper] Entering the color picker mode deactivates all shortcuts
[Eye dropper] Remove auto selection of the hex field
[Eye dropper] Don't close the panel when using the material picker
[Eye dropper] New disabled state when channel is unavailable to pick
[Export] Add tangent attribute to glTF export
Update Substance Engine to v8.4
Update Auto Unwrap to 0.9.0
Update to Qt 5.15.8
Update to Python 3.9
[Shader] Add support for Bent Normals shading
[MacOS] Support of 3DConnexion SpaceMouse
[Python] Document the Python version used in the API
[Content] Add 6 new 3D noises with 105 presets
[Content] 20 new grunge maps and 2 cloth folds patterns
[Content] Update "Mesh maps" export preset to use new bakers
[Content] Blur Slope and warp filter depends on texture set resolution
[Content] Update sample projects to use the 3 new bakers
Fixed:
[glTF] Cannot open glTF with special character
[Engine] Artefacts with anisotropy and SVT disabled
[MacOS][M1] Smart materials are not displayed correctly
[Mesh Processing] Cannot import meshes from Modeler
[UI] Horizontal scrollbar in new project window with Color Management enabled
Working space value missing in color picker with some OCIO configs
Brush preview in the viewport is not color managed
[SpaceMouse] Pivot is not updated immediately with focus change and sometimes out of the model
[Export][USD] Exported USD files have a wrong structure
[USD] Ambient Occlusion issue when exporting
[Content] Update thumbnail's mesh to match Preview Sphere sample project
Known Issues:
[Linux][Steam] Application does not start, can be solved by using "check file integrity"
Export textures using diffusion padding renders black maps
Normal/Ambient Occlusion mixing is broken
[MacOS] Crash when launching Iray in some rare cases
[Preview Thumbnail] Simplified thumbnails aren't updated when an anchor is used
HDR color space conversions with ACE on Linux produce clamped colors