Substance 3D Painter 2025

Substance 3D Painter 2025 11.1.1

Version
11.1.1
Version Date
Dec. 9, 2025
Links

Patch Notes

Substance 3D Painter 11.1.1

[p]This is a minor release to address some issues.

Release notes:

Added:
\[Performance] Improve UV Tiles performance when computing partial textures
\[Bakers] Update to version 3.15.4

Fixed:
\[Crash]\[MacOS] Saving project from previous version always crash
\[Crash] Closing a project can sometimes result in a crash
\[Project] Error "members count mismatch" when opening project made in previous version
\[Baking] UV Tiles are not combined with previous bake results if present
\[Baking] Device lost even with raytracing disabled on Nvidia GTX 10XX series
\[Baking] AO with normal has artefacts at edges because no padding
\[Baking] AO setting "Self Occlusion" is ignored with several Texture Sets and "match by name" on
\[Baking] ID Map is fully black if any high-poly meshes are missing vertex colors
\[Ribbon] Tooltip for Alpha blending mode mentions Screen blend mode instead of Linear Dodge
\[Path] Tangents create unexpected loop when point is moved closely to the path ends
\[Tool] Material preview does not work when projection is used in a mask
\[Engine] Painting small strokes can result in blocky artifacts
\[Shader] Undoing shader instance creation does not remove it properly
\[Export] Alpha mode for GLTF export is always set to MASK
\[Python] Unexpected error when editing layer stack outside of scoped modification block

Known issues:
\[Ribbon] Performance issue with UV Tiles
\[Ribbon] Path can overlap itself unexpectedly after a corner in some cases
\[Crash]\[Ribbon] Creating very long texts in Ribbon can crash
\ HDR color space conversions with ACE on Linux produce clamped colors \[Regression]\[UI] Right-click Menu is too small on HD screens \[Crash]\[Python] USD export triggered by TextureStateEvent
\[Engine] Painting with Clone tool in normal channel shift colors incorrectly \[Python] Ghost widget appears deleted by script still functioning[/p]