Substance Designer 2020.2 is available now!
This update brings improvements across the board, some for playing, some for power, and some for convenience. Here is a preview of what to expect.
- New distance computation modes
- Smoother gradients
- Improved curves node
- Improved Tile Generator and Tile Sampler
- New Expose parameters dialog
- Performance improvements
- Automatic material thumbnail generation
- New nodes
- … and more!
Find out more including a full list of features and video tutorials
in our blogpost!Full changelog:
Added:- [Content] Add "Cross Section" node
- [Content] Add "Cross product vec2" function to functions.sbs
- [Content] Add "Get Size" value node
- [Content] Add "Orthogonal vec2" function to functions.sbs
- [Content] Add Average functions to functions.sbs
- [Content] Add Threshold filter
- [Content] Color Match: add a mask input to specify where to apply the filter
- [Content] Tile Generator/Sampler: add new options to control the pattern size
- [Content] Update PBR Render node with default value for image inputs
- [Parameters] Add warning icons to highlight issues in Instance Parameters
- [Parameters] Ignore Visible If statements for Inputs/Outputs involving parameters which have a Function applied
- [Parameters] Improve the UX for group association
- [Parameters] Rework of the way to expose a single parameter
- [Parameters] Highlight exposed parameters
- [Parameters] Improve Clean up of unused parameters
- [Engine] Curve node: new option to output the curve texture
- [Engine] Default values on input images
- [Engine] Distance node: new distance modes (Manhattan and Chebyshev distances)
- [Engine] Gradient node: new interpolation mode to have more natural mix between colors
- [Engine] Some parameters are now grayed out depending on other parameters
- [UX] Accept 6-digits RGB colours in Color Picker's hexadecimal field
- [UX] Avoid showing comments properties as soon as they are selected
- [UX] Display relevant groups when starting to write a group name
- [UX] Shortcut to Reexport graph outputs
- [UX] Make all Dropdown-textfield-comboboxes look different from regular comboboxes
- [GraphRender] Display nodes thumbnails one by one and not only when they are all computed
- [GraphRender] Improve cancellation delay during graph rendering
- [GraphRender] Improve the accuracy of the rendering progress bar
- [Thumbnails] Automatic thumbnail (icon) computation
- [Thumbnails] Rework of the UX to add a thumbnail (icon) to a package
- [Preferences] Enable GPU raytracing by default for new users
- [Preferences] 3DView / OpenGL / Quality: replace slider for sample counts by a more intuitive list of choices
- [Bakers] Improve post processes performances
- Show current working color space in preferences dialog.
- [Iray] Automatically switch to CPU mode when there is no compatible GPU
- [Performances] Improve response time to compute the node we are interested in (now computed first)
- [Python API] New Method addActionToExplorerToolbar to add icons to the explorer toolbar
- [Resources] Upgrade to FBX 2020.0.1
- [iRay] Update to Iray 2020.1.0
- [API] Add Python access to color management settings and properties
Fixed:- [Graph] Changing the parent size or uv tile does not cancel the current render
- [Graph] Crash when moving an output connection then pressing Alt+LMB
- [Graph] Crash when moving connections in Material or Compact Material mode
- [Graph] Input nodes cannot preview Bitmap resources
- [Graph] Node compatibility broken on instances
- [Graph] Too many nodes are invalidated when changing a graph parameter
- [Content] 'Shape Extrude' output shape is flipped in specific cases: new version needed, old one is deprecated
- [Content] Incorrect result using Custom Color Variation in Color Match node
- [Content] Size by X/Y Amount Ratio in Atlas Scatter has the opposite effect
- [Content] Size by X/Y Amount Ratio in Shape Splatter has the opposite effect
- [3D View] Crash on Undo operation after loading a Scene resource from a package
- [3D View] Custom environment not saved in SBSSCN if path has alias with special characters
- [3D View] Switching Normal Format in Material settings results in flipped states
- [UI] 'Set as Primary' button text is overflowing from display area
- [UI] Main window position is not correctly restored when working in windowed mode
- [UI] Status bar text is offset when window is fullscreened or dragged near screen edge
- [Iray] Crash with "Invalid Tag" message when switching back and forth between renderers
- [Iray] Visible faces on non-opaque surfaces
- [Presets] Crash when applying presets in instances of some Substance Source graphs
- [Presets] wrong name displayed after undo on sbs instance
- [Render] Wrong render when tweaking a parameter in preview mode
- [Bakers] Refreshing multiple baked maps results in warnings blocking some bakes
- [Cooker] Tweaking SBSAR nodes in SBS instances results in 0 output from the instance
- [Explorer] Custom aliases are not passed along when using 'Save and open in Substance Player'
- [Gradient Editor] Absolute color selection does not impact all selected keys