Start the year right with the new Golden pack! Crack open one and try out the new trumpet mechanic. Maybe a happy boy will come to your help? Jump in now & start experimenting with 62 new pets!
We are also introducing Easy Mode – turn it on to get some practice in and sharpen your skills before taking your pets out to battle.
But wait, there is more! We are also adding;
- A new award system to keep you up on your toes, unlock cosmetic items as you play!
- Even bigger rewards for winning! Earn even more snacks with your first win of the day!
- Look your best with new hats and customisable entry animations!
- New and delicious food sprites. Don’t worry if you prefer the old ones, you can switch back in the settings!
Full list of changes:
Features
- Added new pack - The Golden Pack!
- Added new food sprites with a setting option to use the old ones.
- Added new award system where cosmetic items are unlocked after a game.
- Added new bonus snacks when completing and winning your first game of the day.
- Added new hats.
- Added new backgrounds.
- Added new customisable entry animations.
- Added easy mode - Turn on in arena settings to get some practice in.
- Added player and opponent team's turn, victories and lives during battle.
- Added an option for new experience and level-up sounds.
Changes
- Changed visual and sound when a pet increases another pet's health or attack with a settings option to use the old one.
- Changed life system so you start with 5 lives, lose 1 after defeat, but gain 1 back on turn 3.
- Changed weekly packs to have 9 pets per tier.
- Changed weekly packs to always include chocolate.
- Changed wording from "Held Food" to "Food Perk" for pets like Seagull and Toucan, and also for all relevant shop food.
- Changed Pets so they will pass over or skip giving perks/ailments to others that already have them.
- Changed following triggers in wording only.
– Shop Food Bought => Food Bought
– Shop Food Eaten => Friendly Ate Food
– Eats shop food => Eats food
– Pet Level-up => Anyone Level-up
– Friendly Pet Level-up => Friendly Level-up
Bug Fixes
- Fixed classic menu background not persisting.
Balance Changes
- Changed Microbe to tier 5.
- Changed Dodo to 3/3 and ability to Start of battle: Give 33% > 66% > 100% of attack to the nearest friend ahead.
- Changed Aardvark to 2/3 and ability to Enemy Summoned: Gain +2/+2.