Super Drift Blade

Super Drift Blade Super Drift Blade Update #70

Version
Super Drift Blade Update #70
Version Date
Aug. 20, 2025
Links

Patch Notes

Super Drift Blade Update #70

Hi everyone:

Thanks everyone for the feedback!
Within 8 days after launch, the game received 11 updates, fixing numerous issues and continuously improving puzzles, hit detection, text, and combat experience.
(2025/08/12 - 2025/08/20, 11 updates in total, version 1.0.0.0 → 1.0.1.1, latest build #70.)
Here is the consolidated list of major updates:

Scene & Object Adjustments

  • Adjusted the stones next to the beach volleyball.
  • Adjusted trees next to a certain lake.
  • Adjusted bamboo collision volume.
  • Adjusted the position of a tree on the grassland.
  • Adjusted positions of multiple trees in a forest on the grassland.
  • Removed a large boulder in the forest.
  • Deleted a scene that could trap the character.
  • Adjusted overall placement of some scenes.
  • Adjusted positions of some UI elements.
  • Updated the credits list.
Puzzle & Detection Optimization

  • Increased trigger range for Hidden Sprite #1.
  • Increased trigger range for Hidden Sprite #2.
  • Increased trigger range for Hidden Sprite #3.
  • Increased trigger range for the large triangular Hidden Sprite.
  • Increased detection area for successful stone circle placement.
  • Increased detection area for white sand fox balls.
  • Increased detection area for red sand fox balls.
  • Increased detection area for carrots.
  • Increased detection area for snowmen.
  • Increased detection range for X stones.
  • Increased detection area for message bottles.
  • Further increased puzzle detection areas.
  • Increased puzzle detection time for a certain puzzle, making it easier to trigger.
  • Enlarged detection areas for some small puzzles.
  • Redrew some clue images for better readability.
Dialogue & Events

  • Adjusted dialogue detection range, expanded multiple times.
  • Further increased dialogue detection area.
  • QQ group QR code detection still works; added new QQ group number.
Combat & System Optimization

  • Shortened overall combat duration for faster pacing.
  • Adjusted Fever time reduction bonus to complete battles faster.
  • Increased selection speed.
  • Increased animation speed for upgrades, item selection, and refresh frames.
  • Adjusted some upgrade values for more rewards.
  • Added anti-crash feature: switching out of the game and returning to desktop no longer deducts health.
Text & Localization

  • Fixed multiple Japanese text errors.
  • Fixed Simplified Chinese text errors.
  • Fixed Traditional Chinese text errors.
  • Fixed some English text errors.
  • Adjusted some upgrade and UI prompt texts.
Bug Fixes

  • Fixed slow weapon issue.
  • Fixed hidden door trigger issue.
  • Fixed puzzle ghosting in menu.
  • Fixed flower reflection display issue.
  • Fixed initial map terrain display issue.
  • Fixed detection issues in certain passages.
  • Fixed missing badge display issue.
  • Fixed two achievement trigger order issues.
  • Fixed upgrade icon display issue when gaining excessive experience.
  • Hotfix: fixed minor map errors.
Other Additions

  • Added an alternative method to obtain a certain achievement.

(I used AI Translate, if you have any questions, please contact me.)

Liujiajun
Aug 20, 2025



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