*Update v0.52* - July 20th 2016 - Electric Dreams
Simply the biggest update Super Indie Karts has had to date! There are now 32 racetracks thanks to the addition of 20 "VR-Trax" races! - Undoubtedly VR is the futures!
- major changes:
- introducing 20(!) "VR-trax" race tracks - glimpses of the future
- 12 of which are brand new tracks, the other 8 are VR redesigns of the original "World Cup" tracks
- Teamed up with Dream Fiend to add some amazing Synthwave music to the VR-Trax races
- Virtual Racing so real you can feel the wind ruffle your wireframe hair! ;)
- *VR headsets and equipment not required!!
- other changes:
- Watermelon Physics Increase!! - You can now drop melons behind you!
- added proximity alarm beeps when a loconut or melon gets too close to you
- new in-world driftboost indicator, coloured light now flashes from back tyres
- position indicator (corner number) now enlarges and colour cycles on the last lap (and now a little less inaccurate ;))
- added small gong sound when completing a lap
- camera zooms in on the character at the end of the race
- character does some little hops on winning the race too
- new sound effect added for when you're Super Golden
- added track screenshots to the podium scene's race times pages
- cursor movement on menus now accommodates both Tapping or Holding styles
- fixes:
- fixed hop sounds disappearing when the camera zoomed out
- fixed the remaining areas of some tracks that let you get trapped
- fixed jump pads in Rhombus Square not hopping you far enough
- fixed boost pad vertical billboards showing under floors
- fixed wrong sky colours appearing in background of some ActionCams
- fixed shroom race star text showing green when it wasn't collected (and sometimes white when it was)
- fixed melons and loconuts getting lost on tracks with no external walls
- fixed melons facing wrong way for an instant when dropped
- fixed locked character slots being selectable
- fixed TT menu track selection making no sound
- you now return to TT select menu after a TT race
- cleaned up some crossover logos and avatars
- raised the volume levels on lots of events as they sometimes couldn't be heard
- many many other cleanups and repairs!
Keep on drifting on!
@1leggedseagull