Supreme Commander 2
Supreme Commander 2 1.12
Version Date
April 21, 2010
Patch Notes
Patch 1.12
New Features and Improvements
• Added a warning dialog when a player accesses multiplayer with modified data.
• Adjusted exploit handling for research during game initialization.
• Adjusted exploit handling for hotkey-triggered commands.
• Land AI will default to Air factories faster on non land maps.
• AI will build units from factories that are outside its primary base radius.
• AI platoons will loiter less and instead attempt to move to the best possible place to do damage.
• The starting base locations will now generate less econ threat to the AI causing the AI to more aggressively target buildings outside the starting base locations.
• The AI will more quickly respond to attrition, and retreat appropriately.
Fixes
• Fixed a potential crash encountered when entering the game summary screen with an AI present.
• Fixed an issue where the AI could repeatedly queue the same unit (especially transports).
• Cybran AI will now properly research naval walking.