Survivalizm - The Animal Simulator

Survivalizm - The Animal Simulator Update 3 - The Fur Grows in Realtime

Version
Update 3 - The Fur Grows in Realtime
Version Date
April 18, 2017
Links

Patch Notes

Update 3 - The Fur Grows in Realtime

Proud of Releasing Update 3 for Survivalizm


- The Fur GROWS in GameTime.
Examples:
Tiger:



Wolf :



- Home system. AI and Player both will have homes to choose from and own.

- Territories. Each Home will have an attached territory and is related to a herd. If you kill the herd leader or own the main home. You will become territory owner.
{ in a territorial area, beware of carnivores }


- Map Chunks loading too early. This isnt a bug but its part of optimization. Map chunks load pretty early on which makes two big map chunks live on map at the same time. So will optimize that.

- Manage animal spawns better.

- Tab button for Detailed Stats now has no bugs.

- Found the blank spot in map. Fixed it

- Lightened up Stars

- Set Moonlight to lower Intensity, so night is darker.

- Fixed Post Process Blending to 0.005 instead of 0.001

- Fixed Day Night Cycle. For better visualization and gameplay

- Fixed looking through Landscape for all animals. Each animal has different camera settings

- Fixed bugs coming when AI is following its friend.

- Fixed bugs when AI is running from Hostile Animals. Player or Other AI.

- Made Corners totally non accessible as players were getting stuck. Also AI.

- Put Caves in map.

- Solved Cave bugs. Response when enters.

- Caves have predetermined Animal Spawn, saved. 17% chance of Rabbit
as owners so player can easily get a home.

- Animals Going back to Home

- Fixed all Camera settings for all animals.

- Put Now Loading prompt when start is pressed.

- Removed Sound Cues from Hunting. Was very displeasing to hear.