Survivalizm - The Animal Simulator
Survivalizm - The Animal Simulator Update 3 - The Fur Grows in Realtime
Version
Update 3 - The Fur Grows in Realtime
Version Date
April 18, 2017
Patch Notes
Update 3 - The Fur Grows in Realtime
Proud of Releasing Update 3 for Survivalizm
- The Fur GROWS in GameTime.
Examples:
Tiger:
Wolf :
- Home system. AI and Player both will have homes to choose from and own.
- Territories. Each Home will have an attached territory and is related to a herd. If you kill the herd leader or own the main home. You will become territory owner.
{ in a territorial area, beware of carnivores }
- Map Chunks loading too early. This isnt a bug but its part of optimization. Map chunks load pretty early on which makes two big map chunks live on map at the same time. So will optimize that.
- Manage animal spawns better.
- Tab button for Detailed Stats now has no bugs.
- Found the blank spot in map. Fixed it
- Lightened up Stars
- Set Moonlight to lower Intensity, so night is darker.
- Fixed Post Process Blending to 0.005 instead of 0.001
- Fixed Day Night Cycle. For better visualization and gameplay
- Fixed looking through Landscape for all animals. Each animal has different camera settings
- Fixed bugs coming when AI is following its friend.
- Fixed bugs when AI is running from Hostile Animals. Player or Other AI.
- Made Corners totally non accessible as players were getting stuck. Also AI.
- Put Caves in map.
- Solved Cave bugs. Response when enters.
- Caves have predetermined Animal Spawn, saved. 17% chance of Rabbit
as owners so player can easily get a home.
- Animals Going back to Home
- Fixed all Camera settings for all animals.
- Put Now Loading prompt when start is pressed.
- Removed Sound Cues from Hunting. Was very displeasing to hear.