Survivor Squad: Gauntlets
Survivor Squad: Gauntlets Update #5 - 90% performance improvement and community suggestions!
Version
Update #5 - 90% performance improvement and community suggestions!
Version Date
Dec. 16, 2014
Patch Notes
Update #5 - 90% performance improvement and community suggestions!
Howdy folks,
This update features a lot of changes behind the scenes resulting in a 90% performance improvement! Background mesh also looks better since now particles are correctly sorted based on when they were created.
Survivors can now be toggled to attack only targets in their field of view. Using this you can ensure that each Survivor covers his area and doesn't rotate 180 degrees to aim at an enemy that someone else saw! Very useful and provides more control to the player.
Also in this update are 2 Event Actions suggested by community member 0Bennyman, Escape.Start_Timer and Escape.Finish_Gauntlet. So you can start the escape timer when you want or finish the Gauntlet manually during a cutscene or at any time.
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v0.06 - 16/12/14
* New Event_Action: Escape.Start_Timer, Start Timer on Escape object
* New Event_Action: Escape.Finish_Gauntlet, Manually finish a Gauntlet without requiring Escape
* Survivors can be toggled to attack only targets in their field of view! Using this you can ensure that each Survivor covers his area and doesn't rotate 180 degrees to aim at an enemy that someone else saw!
* Various changes in the back end that result in a 90% performance improvement!
* Background Mesh now correctly sorts particles based on when they were created
* Removed useless UI elements
* Added Skin color to Survivor info
* Fixed Gauntlet not validating if it wasn't saved