Survivor Squad: Gauntlets
Survivor Squad: Gauntlets Update #7 - New starting cutscenes, button visuals and blazing fire!
Version
Update #7 - New starting cutscenes, button visuals and blazing fire!
Version Date
Dec. 30, 2014
Patch Notes
Update #7 - New starting cutscenes, button visuals and blazing fire!
Howdy folks,
This weeks update adds the option to change the starting cutscene, you can pick the standard Jeep entrance or Static where Survivors will instantly spawn on start. You can also change the number of Survivors in the Gauntlet.
Added the ability to drag positions on the map, much easier than having to manually type everything.
You can now pick from 5 different button visuals and add Fire to your map that will damage anything that goes through it!
Happy New Year everyone!
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v0.08 - 30/12/14
* New Event_Action: HUD.Objective, sets an objective to be displayed on the HUD
* New Event_Action: Survivor.Portrait, show or hide Survivor portrait
* New Object: Fire, deals damage to anything that goes through it, can be Activated and Deactivated
* Changed Object: Buttons, added Visual drop down box, pick from 5 different visuals
* Added starting cutscene "Static", Survivors start at their position
* Added Inspector to Start so you can pick where each Survivor starts, camera position and start type
* Added draggable buttons to Inspector Positions, can be snapped with Shift
* Added drop down box to choose number of Survivors
* Added Survivor default View Distance 0
* Fixed Blood Splatter direction when being hit by Sentry Gun
* Fixed Acid pool depth
* Fixed Delete button being clickable while invisible
* Fixed Inspector tooltips not scrolling
* Fixed Credits buttons not scaling back