Survivor
Survivor 0.2.2
Version Date
Oct. 5, 2021
Patch Notes
v0.2.2
Additions:
- Added TT-33 Pistol.
- Increase damage of M16, AK47 and PLASMA weapons.
- Added new equipping and firing animations.
- Removed firing shake effect.
- Increased credit costs for guns (aside from TT-33).
- Increased damage radius of grenades.
- Added 'dry shot' sound effect.
Bug Fixes:
- Fixed a bug where the player was still able to fire while sprinting.
Hello everyone! KolaCape here, and today I wanted to discuss the future of the game. For the past few weeks I have been thinking how I want to move the development of the game as well trying to figure out the best way to apply multiplayer. Due to several obstacles, multiplayer will not being released in the next major update, instead I will continue to work and improve on it and once it is properly finished and tested, then I will notify everyone of its completion. I mainly wanted to focus on adding more content to the game and work on its current genre which is singleplayer-focused. I don't want to spoil the contents of what I am going to be adding but I can confirm that regular updates will now be coming ranging from every few days to just over a week. That way, as I work on and improve multiplayer, the game itself keeps improving as previously I working on multiplayer solely which resulted in a month (if not two months) without any updates. I feel that it is much better path to place multiplayer aside for now and work on the core game with multiplayer a side project that will not take the main priority and will be worked on more slowly.
Thank you for your understanding and patience. I am very excited to see the community's reaction to the next series of updates. As always, thank you for playing my game and I will see you again very soon!