Sword of Asumi

Sword of Asumi 80

Version
80
Version Date
Nov. 15, 2014
Links

Patch Notes

Beta v80

Hi all, I released the v80 of the beta today, after releasing version 60 of the beta yesterday. This may as you might guess mean that yesterday and today has seen a lot of updates to the games beta… Here is some info on the two biggest items:

I have now implemented the majority of the main script, there are still a couple of gaps and some errors but the vast majority of the story has now been input into the game for testing.
N.b. The 'endings' have not been implemented into the game yet but the art for those is in the pipeline.

In additional all of the many times many backgrounds for the Sword of Asumi game have been recompiled and recreated in high resolution .png format within the game. Which means generally they will appear much better in native resolution as well as full screen resolution.

Now that the script has been implemented I will be focusing this week on going through the code with a fine tooth comb to make sure there are no errors with the variables so that a player could play the game from start to finish without the game crashing. Then after that is done I will likely begin adding more complex character artwork and animations.

Remember you can post error reports from the game on the site ajtilley.com for quick resolution in the next updates.

P.s. I expect updates will be more frequent now, every couple of days…