Patchnotes 2.1.3
Story & Zones: War Domain – Realm of Destroyed Evil
Once the Realm of Light consisted of two separate planes: the Peace Domain above and the War Domain below. These two domains existed in different times and did not interfere with one another – until the Biyoujis disturbed the balance between them. Rifts opened allowing demons travel through time and space and flood the Peace Domain.
The Realm of Light is connected to three areas of the War Domain revealing the Gujian III crossover. The domains will open after each other Thursday until July 24th.
War Domain: Demon Battlefield
Near Tianlu City, the Capital of Fairies - there is a beautiful grassland surrounded by mountains. One thousand years ago demons fell here. No wonder the Fairies called their city in their language “Let the Light in.” Yet – today – Biyoujis threaten this land again.
Instance
War Domain: Demon Battlefields (Gujian III) - Easy, Normal ModeThanks to the Qin League’s Novices the Draco were able to fight back the Biyoujis. Yet the threat is not over. A flock of various monsters that were affected by the Biyouji are spreading chaos. They need to be taken care of immediately.
The Dracos are asking the Immortal Disciples once more for help. It is time to put an end to this. Players who receive their signal gather and bring peace to the Dragonstar District!
Normal Mode:
- Opens Thursday, July 7th, 12:00 pm
- Group Size: 10 – 20 Players
- Will drop Item Level 225 Gear amongst other items
- Weekly resets on Thursday
Easy Mode:
- Opens Sunday, July 10th, 12:00 pm
- Group Size: 10 – 20 Players
- Weekly resets on Sunday
Bugs
- Fixed an issue where a crashed spectator could reset an ongoing fight.
- Updated the PvP Equipment Upgrades Menu to reflect current Equipment.
- World of Delicacies Minigame now takes the keybind settings for Quickbar 1, Slot 1 & 2 (needs to be changed before entering)
Fixed an Issue where the Combat Spirit Rank was not correctly reset for all players (Rank will be recalculated for affected Players)
The Water for Wave Strike Shadow is now displayed correctly