Syrup Town

Syrup Town 10

Version
10
Links

Patch Notes

10

Content:
- Added 4 new scenes for Nutmeg and Cinnamon each, starting with being invited to their home.
- Added 3 new petting scenes with Bluebell (make smalltalk and ask to pet her, then purchase the new scenes)
- Added 3 new repeatable scenes with Helena.
- Added another repeatable and a wallbutt scene for Khanna.
- Added almost 40 new jiggies, obtainable via digging as subscriber batch 4.
- Added 4 new short commercials for the Tellyvision.
Other changes:
- Added a toggle in the preferences menu to disable rimming/anilingus. I added this just before finishing, so apologies if I miss tagging a scene/jiggy.

- Each subsciber batch and the Syrup set of jiggies now has their own collection trophy.
- Jiggies no longer have a completion trophy, instead the categories will display a crown at full collection + completion.
- Tweaked a number of important morning events to increase their priority.
Bugfixes:
- Included all v9.1 bugfixes, such Cayenne's petting scene producing the wrong images.
- Disabling urethral sounding now properly disables Marlow's bathtime morning event.
- Nutmeg now uses the 'girls with dicks' preferences toggle, instead of the male characters toggle.
Upcoming:
- More Cayenne scenes
- An update to the Technology Wing's stable diffusion guide
- Updating the logbook to show a journal-style summary of each character's story so far.
- Lots more jiggies, I have something like 50 in-progress ones almost done, so subscriber batch 5 might be hyuuuge.
- More progress on the non-furry version
- I'm several drafts into v9 of my generative model, so expect an update to the guides in the technology wing.
- A new tellyvision show starring an emo girl investigating weird critters.
- More monster fucker permit usage.
- Adding the Plap Pal cards to the game proper.
See, I remember saying I'd try and do a small update. I'm pretty sure that's just impossible for me at this point.
Hopefully I didn't let any bugs slip through. I even did a full playthrough, unlocking all 170 of the game's scenes, it took several hours! The game's gotten real big y'all!

I'm still making progress on the non-furry version too. Though:
- Some characters will need every single one of their images cleaned up due to some error in the model, like Khanna generating with stripes on her face, hair, hips, and/or thighs

- I won't be as much of a stickler about it as much as I am with the furry version, but I do want the backgrounds of images to match at least somewhat. Riley's house seems to change color between having beige, green, and pink walls every other images, so those will need to be corrected.

- Any image where I did custom work/details, like the time stopwatch scenes, I'll basically need to start from scratch on those.
v9.1
Misc changes:
- Replaced the old single achievement for collecting jiggies with ones for each batch.
- Completing the every jiggy in the Syrup category or any subscriber batches will unlock the random and custom jiggy that used to require every single jiggy in the game to be beaten.

- Individual jiggy categories will not have completion trophies, instead completed categories will now have white text and a crown.
Bugfixes:
- Fixed a bug where a number of characters would still have their repeatable petting scene locked after asking to pet them.
- Fixed a bug where petting Helena or Marlow would prevent you from petting Mary-Lou.
- Fixed a broken image for an old Sorbet outfit
- Fixed many many bugs and typos found by users such as R08013r and OrangeMaestro
v9
Content:
- New Character pair: Nutmeg & Cinnamon
- Added a repeatable petting scene for Angelica, Cayenne, Sorbet, Mary-Lou, Marlow, Riley, and Helena
- You can now visit Khanna's church
- Added the DQ and Holofuta magazine images as jiggies
Other changes:
- Reworked the jiggy game to make more interesting shapes
- Misc jiggies are no longer required for the jiggy completion achievement
- Changed the way the collection room's code functions, so it should autosave after completing jiggies.
Bugfixes:
- Replaced an image in Bluebell's meaty magazine where she had a pusspuss
- Fixed the missing bar jiggy
Upcoming:
- With all core characters being added and using their new avatars, I can finally get the ball rolling on the non-furry version.
- I'm several drafts into v9 of my generative model, so expect an update to the guides in the technology wing.
- A new tellyvision show starring an emo girl investigating weird critters.
- Multiple scenes and jiggies are already finished, but I didn't have time to finish/test them. So expect another update soon.
- More monster fucker permit usage.
- Adding the Plap Pal cards to the game proper.
V8
Content:
New Fanmade Character: Tink, by EvilCrucifix
New Portal Onahole and Time Stopwatch scenes for Sharly
New wallbutt, and Denial Pill scenes for Marlow
You can now visit Marlow's house
New Threesome scene with Jasper and Garnet
New short morning events for Sorbet and Marlow
New jiggies and magazines obtainable via digging
Added the Monster Fucker Permit, obtained by bringing a worm from the wilderness to the foxes
Added new fuckable critters: Lurm and Fooba
Added compatibility with Aranom's animated images mod
Other changes:
Added new expression sets for Sorbet and Sharly
Grouped old jiggies to make collection easier
Added new content toggles for unusual insertion, all the way through, and weird content (weird toggle only appears after you've brought the unknown worm to the foxes)

Individual jiggy categories now show obtained and completed counts.
Replaced the trophy images for collecting all tarot cards and pocketmanz cards.
Bugfixes:
Fixed a bug affecting Riley, Sharly, and Bluebell which caused werid dialogue stuff.
Fixed fetish settings not appropriately being set.
Fixed Angelica's alternate outfits not having expressions.
Fixed the jiggies easy mode button not appearing.
Fixed Riley showing haircut options too early, and not appearing at all.
Fixed random jiggies showing just a question mark block.
Fixed a bug where digging in carnivore mode would freeze the game.
Fixed some clothes being impossible to remove.
Fixed the deity and fox jiggies not being obtainable.
Fixed the tan skin option not matching the hyper dick or the default female face.
Fixed a bug where the result images from the fire trio jiggy wasn't displaying.
v7.1
Fixed some characters like Riley having things like sp fashionista; in their dialogue
Fixed a bunch of bugs involving the preferences menu genderswapping characters
Fixed Mary-Lou appearing for carnivores
Fixed the easy mode button disappearing from the jiggy menu (I did have to move it to the bottom though)
Fixed a number of scenes like Bluebell's onahole and Riley's haircut scenes breaking and showing nothing
Properly named the images folder in the upgrade packs this time
v7
Content:
- New Character: Khanna, the Tiger Nun
- New Artifact: Tellyvision
- New Tellyvision shows: Bitch Medicenter - The Catgirl & Futa Fight - ROOBY
- Added a bunch of new Tellyvision commercials
- New scenes for Jasper and Garnet
- New Mimic encounters while digging
- 40+ new jiggies available via digging
- 3 full new outfits available via digging, with special collage jiggies for collecting them all
- Replaced the old placeholder collectables with new ones (sex-able collectables will be coming later)
Other changes:
- Added a quick shortcut to your last location in the morning.
- Overhauled the player's expressions across all three skintones to make them more distinct.
- Added category buttons to sort the jiggies.
- Moved a number of the v6 jiggies into chests so you collect multiple at once.
- Changed the collectables categories to "Fruit, Critters, and Treasures".
- You can now actually collect the treasures obtained via digging.
- You can now use fruit from the inventory directly to restore stamina.
- All old placeholder items have been deleted.
- Added a mailbox to the player's home, mostly for updates and news.
Bugfixes:
- Several unobtainable jiggies such as Gobbo supremacy are now properly available.
- Fixed a bug where Helena would appear on the carnivore route.
- Fixed broken images in the fetish select menu.
- Fixed getting the wrong items when starting a carnivore and vegetarian save.
- Fixed the fetish menu breaking in the collection room.
- Fixed Riley showing his haircut scenes even if you haven't triggered their starting event.
v6
Content:
New Character: Marlow the Sissy Squirrel (NOTE: To get his second scene, investigate the note in your house a second time. It's easy to miss since you have to scroll down to see it, I'll fix that in the future)

Added a new digging minigame in the ruins and wilderness with Anomaly Vault-inspired artifact rewards
New Artifact: Time Stopwatch
New Artifact: Denial Pills
New Artifact: Portal Onahole
Added a new random encounter to the forest wilderness
Added 11 new jiggies as rewards from the digging minigame as subscriber appreciation
Added new clothes as rewards from the digging minigame, including the Rose outfit
Added new clothes and a hammer to Bluebell's shop
Updated the art of most Pocketmanz cards.
Updated the art of the argent science, dragon, goblin supremacy, and hentai university reference jiggies.
Other changes:
Added a 'Misc' category to the gallery.
New fetish toggle in the preferences menu: Ballbusting (not available for vegetarians).
New fetish toggle in the preferences menu: All-The-Way-Through (TEMPORARILY not available for carnivores).
Added new models for Marlow and Bluebell.
Added a new tab to Bluebell's store for when you have an unidentified artifact.
Added a shelf in the player's home to store artifacts and count artifact-related scenes.
The random pocket jiggy option will now choose from the Plap Pal card set.
Updated the Stable Diffusion and Syurofluff Lora guides in the museum.
Bugfixes:
Adding, removing flags and changing trust will no longer trigger in the gallery.
Resized several ill-fitting clothes.
Fixed a broken image with the Cow accessory.
Reworked the way clothing previews are displayed to fix thighhigh-nutsack conflicts.
Fixed the fetish menu breaking in the collection room.
Fixed broken images in the fetish menu.
Fixed a bug where changing the color of an accessory would affect the original accessory.
Upcoming:
Three more artifacts have introductions finished, they'll be added in the future once I have content written for them.
Re-checking the color sets for clothing.
Adding the Plap Pal cards to the game proper.
Getting invited to Marlow's home.
Adding Khanna to the game.
Saving progress for the minigames so I can play events inside them and then return to gaming.
Adding treasures and fruit to your inventory proper so I can finally replace the current placeholder items.
Rewards from the foxes for collecting things.
The non-furry version will be delayed until I've finished the new models for the remaining cast. These are: Khanna, Nutmeg, Cinnamon, Sorbet, Sharly, Garnet, and Jasper.

v5
Content:
* New Character: **Mary-Lou** the Cow Girl
* 3 New scenes for **Riley**
* 2 New Scenes for Helena, and you can now visit her house
* 22 New morning microscenes across the whole cast (don't appear in gallery!)
* Added 5 new jiggies. 1 was added to the pocketmanz card collection rewards, 4 were added as random obtainables.
Other changes:
* New character models and expressions for Cayenne and Riley
* New preferences menu added in the settings, currently allows you to toggle vegetarian/carnivore modes, and separates carnivore mode so people who don't like femboys can still have dickgirls

* Added selectors for the system character genders to the new preferences menu
* Music and sound now use volume sliders instead of buttons
Fixes:
* Changed the app logo to ST instead of the old SV
* Fixed Helena's logbook checking the wrong character
Known issues:
* Toggling feral content in the preferences currently does nothing, since it's meant to work with the new cards I haven't implemented yet.
* Some content (like the foxes) is still reliant on carnivore/vegetarian mode, instead of the more specfic fetish toggles in the preferences menu. I'll need to rewrite the scenes which use those checks for v6.

This update ended up being way more veggie-heavy than expected due to Mary-Lou. Because adding the pregnancy-focused character without any pregnancy content would have been very silly, I completed not only her intro but all the way to being invited to her house. Since some peeps can't access subscribestar I'll copy the info here:

Upcoming content:
* Bluebell needs a new model the most of the remaining old model cast, so she'll probably be one of the main characters of v6.
* The new cards and card system need more work, so I reverted back to the old Pocketmanz cards. All the new palcards are in the game files in the neocards folder in the images.

* I want to have future Helena scenes take place on a second tour of the town, but that's a fair bit of work to actually fill out what you'll do when touring around with her. So she's got a few scenes waiting for me to implement them.

* I worked up a prototype of the digging minigame from pokemon gen 4 and have been brainstorming exactly what to have you find in them:
v4
Content:
* New Character: **Helena** the Hyena
* 6 New scenes for **Angelica** (with sex variants)
* Wallbutt scene for **Madame Sharly**
Other changes:
* Overhauled how Angelica's chat system works.
* Overhauled the images for random encounters.
* Overhauled the images for the tarot cards.
* Added alternate tarot card art for if the player has vegetarian mode active.
* Re-did Angelica and Helena's model from scratch to use a new paperdoll system similar to the player's.
* Added more expressions for the player.
* Replaced a number of trophy images that just used the character's standing or nude sprites.
* Added a trophy explaining how to unlock wallbutts.
* Changed the formatting of save titles, new saves now display things like scenecount. (All are still backwards compatible)
* Added a new Tan skintone that looks closer to the old dark skintone.
* Added items to Bluebell's store that let you change your skintone and bodytype.
* Replaced Mary-Lou's magazine to reflect her upcoming design.
Bugfixes:
* Fixed an issue where the png and webp versions weren't loading the other formats as backups.
* Fixed an issue where a number of trophies were missing images.
* Fixed a number of clothes that didn't fit on the female model.
* Fixed a large number of mobile styling issues.
* Fixed a number of bad images and typos.
v3
Content:
Regenerated 800+ game CGs for each of the main cast using a new model with the Illustrious checkpoint.
This includes most of the game's jiggies, magazines, and pog coins, but not collectable cards.
Some scenes and magazines have either had extra images added or were heavily changed (magazines still use the old covers though).
7 Total new wallbutt scenes unlocked via Cayenne, with sex variants for Angelica, Cayenne, and Bluebell.
Other changes:
Completely re-did the player model and all outfits in SDXL.
Upscaled and polished all location images with SDXL.
Fleshy version has been disabled and is on haitus in preparation for a complete overhaul.
Added references to Sharly and Sorbet's mothers in their homes.
Added a vegan mode gag ending for enabling both Vegetarian and Carnivore modes at the same time.
Bugfixes:
Fixed yet more style issues on mobile
Fixed a bug where the encounter text would shift between huge and tiny
Fixed multiple bugs & typos.
v2.5
New Content:
Added new costumes for the entire cast for both furry and non-furry versions, each costume has a full expression set.
Added a non-furry set of tarot cards for the non-furry version of the game.
Added 1 new morning scene for Riley, Sorbet, and Sharly. Each triggering after becoming friends with them.
Added a new repeatable scene for Sorbet.
Added non-furry images for all of the v2 content and the bonus scenes above.
Other changes:
Goodra is now a card found in lavender lane, the flashing merchant now sells you a set of three new vertical cards
Added new random jiggy options if you've completed all jiggies or have the "even the funko pops" cheat enabled.
Added a second chance to start collecting the cards in Sharly's house if you chose to discard the tarot card.
Fixed a few weird images found by Kyupon like the fem fairy scene.
The museum now checks if you've ever had an item, rather than if you currently have it in your inventory.
Added a sell-all function to Bluebell's shop.
Angelica is now visibly excited when you've met her progression requirements.
Added a new type of pocketman frame used for the new pocketmanz cards.
Added code to automatically replace <3 in text with a heart.
Replaced the old pog-coin tails sides to match the new SDXL art style
Bugfixes:
Fixed a bug where the PNG version magazines were broken.
Fixed a broken image in Sharly's first repeatable scene.
Fixed a bug where the male lopunny image was broken.
Fixed a bug where gathering and hunting in the forest wilderness was causing a softlock.
Fixed a bug where horizontal rules were accompanied by empty text bubbles.
v2.1 Furry
New content:
Switched to the SDXL model PrefectPony, every single one of the game's ~500 CGs and every single character's outfits and full expression sets were redone in the new style. Every event image, every pocketmanz card, every tarot card, every vein on Angelica's blue balls. Everything (except for the pog coins which I forgot uwu). New character: Madame Sharly, the Mystical Black Cat

2(-ish, his teasing is spread out over several days) new scenes for Riley
New scene for Angelica & Bluebell (images & some text differ based on sex)
New scene for Jasper, Garnet, and Sorbet
You can now enter a character's house after becoming friends with them, leading to repeatable scenes
Added 5 other pocketmanz cards and 2 new jiggies which can be obtained from gathering anything anywhere.
The final new pocketmanz card is available from a new gathering spot in the forest wilderness
Added a special new triad jiggy, obtained by collecting all pocketmanz cards, let me know if you like or dislike this new type!
Added full SDXL and Easyfluff installation and usage guides to the museum's technology wing. In the future I'll have guides for other topics too, like img2img or how to make expression sets.

Other changes:
Morning events and random encounters will now have a chance to repeat after a certain amount of time instead of restarting immediately after refreshing the game

Added names to the accessories so you can see which square is for which item and if they're enabled or not
Characters will give tours of their houses which is now how you unlock their clothes for personal use
Bugfixes:
Fixed the broken styles (persona, lobotomy, and vaporwave) on mobile
Fixed a bug where the encounter tabs in the basic style were missing some styling
Fixed a bug where Garnet's pog coin was broken online
Stopped the train noise after arriving in town
Fixed a bug where the PNG version magazines were broken.
Fixed a broken image in Sharly's first repeatable scene.
Fixed a bug where the male lopunny image was broken.
Fixed a bug where gathering and hunting in the forest wilderness was causing a softlock.