Take On Mars
Take On Mars Take On Mars "RC Update 2" and Happy New Year!
Version
Take On Mars "RC Update 2" and Happy New Year!
Version Date
Jan. 13, 2017
Patch Notes
Take On Mars "RC Update 2" and Happy New Year!
Happy New Year everyone!
We just released another update, titled RC Update 2.
This is a second Release Candidate, addressing several major bugs and issues. We are continuing on fixing bugs and issues that crop up during internal testing as well as those issues you have all kindly reported.
At present, our primary focus is on stabilizing multiplayer, as we see most complaints have been with regards to its instability. We have been successful thus far in clamping down the problems and polishing it some. We also added a Floodlight, which can be used to illuminate worksites at night and have also added a Small Communications Array, which has a slightly lower range but allows for creating a communications network with a smaller 3D Printer.
This is not the final update and we expect a few more before the game is truly polished. To that end, this update should clear out the recent crashes but there may still be one or two lurking about, those are the ones we are nailing down right now.
Thank you all for your support thus far and for understanding that game development is no easy task. We love developing games for you, the players and we love when our hard work is enjoyed!
Kind and sincere regards from the TKOM team!
Martin Melicharek
Project Lead
12th January 2017
- Added Floodlight for illuminating worksites and night-time areas, uses 200W
- Added Small Communications Array with lesser range but much smaller profile
- Reduced resource cost of Resource Tank
11th January 2017
- Fixed potential crashes or issues in multiplayer associated with deletion of building block groups, now ensured deletion happens at a viable time
10th January 2017
- Fixed 'ERROR: RemoveBBlockGroup()' crash in multiplayer when disconnecting some panels
- Fixed issue where a multiplayer save game could not be joined by clients if they did not have the scenario
9th January 2017
- Added Emergency oxygen release valves to MML and Cargo truck
3rd January 2017
- Fixed potential 'GetLadderMat4' function crash
- Added selected object size to Modular 3D Printer GUI
- Added printable area size to Modular 3D Printer GUI
22nd December 2016
- Added Poptent sounds