Tales of Androgyny
Tales of Androgyny 0.1.30
Patch Notes
0.1.30
New features:
- Animated the phallus displays
- Includes an animation for each level of arousal, including previously invisible states like Edging
- Includes several new phallus types - avian, equine, canine
- Implemented Kylira healing the player during combat when he is a companion
- Implemented Hypnosis effect/spell
- Implemented Paralysis effect/spell
- Implemented four new advanced stances, joining Blitz and Counter:
- Berserk
- Stonewall
- Haymaker
- Focus
- Currently available by learning the gateway skill (Berserk, Stonewall, Reel Back, Center)
- Limited movepools for each currently, but useful abilities within
- Implemented the ability to drop items
- Implemented return to main menu pulldown on the top of the screen
- Implemented hide/show battle UI button
- Implemented hide/show xray button in battle
- Implemented health regen, improved by Endurance
- Stability is now both more volatile and more consistent
- Skills that require stability can no longer be reduced to 0 stability
- Skills that restore stability can now restore more tiers than before
- More stability tiers were added
- Combat log correctly reports how many stability tiers the force of a blow destroys
- Overhauled Defense
- Evasion now provides damage negation like Parry and Block
- Most attacks provide 1 level of Parry and 1 level of Evasion, effectively halving damage taken while using them
- Armor durability now more in line with Health, so even weak blows chip away at armor
- Most straight damage reduction has been removed to make damage more consistent; only enemy that currently has damage reduction is the Slime
- Implemented magic resistance
- Implemented Ranged Combat
- Bow now goes in ranged weapon slot
- Some fights can be started at a range, giving you the option to draw an arrow and fire or cast a spell or prepare
- Melee attacks (yours or the enemy's) will miss and draw you forward
- Visually represented by enemy being more distant
- Implemented equipped item bonuses
- Implemented world map zones differentiated visually
- Implemented companion affection ranking
- This currently affects the power of companion actions and can affect when they'll be willing to do things for you during encounters
- Raised by speaking with your companions
- Implemented companions affecting potential encounter branches
- Trudy werewolf defeat
- Kylira brigand meet-up
- Implemented companion background chatter in encounters
- Once you have Trudy or Kylira as a companion, they may chime on events
- This is separate from the branches when Trudy and Kylira play a more active role
- Most encounters have had some chatter added
- Implemented knowledge of anatomy
- This will be useful information that allows you to take different options
- More anatomy features to come
- Implemented knowledge of creatures
- Companions now cost food to feed
- Implemented Achievements
- Progress screen where you can track achievements and unlocked starting bonuses
- Currently available achievements:
- "Fallen Goddess" - defeat the lord of Mount Xiuh
- "Pure Hero" - defeat the lord of Mount Xiuh while a virginity
- "Bounty Hunter" - complete the Brothel Madame's quest
- Implemented starting bonuses
- Complete the "Fallen Goddess" achievement to unlock a single starting bonus
- There are six basic starting bonuses - start a new character creation to select one once you've completed the "Fallen Goddess" achievement on any playthrough
- Implemented the ability to unlock classes - for now all classes are unlocked
New content:
- Futa Warlock encounter
- Found in the second town (northwest)
- Visit the Manor
- Multiple options to top
- Need to have a magic score of 6 to reverse her hypnosis back on her
- Brothel Quest
- Visit Madame and converse with her until you accept the quest
- Ties in to the second town
- Implemented Trudy animation
- Expanded Centaur encounter
- Centaur camp (non-defeat) scenario added
- Most enemies now have multiple satisfaction endings, including goblins
- Many enemies now have an ending for submission
Tweaks and bug fixes:
- Prostitution no longer causes a game over, just a class change
- Drastically changed how loading works - transitions should now be shorter and smoother
- River now looks more natural
- Reduced occurrence of ice cream and hunger charms
- Reduced bleed recovery, improved Endurance bleed regen
- Moved help text to help screen instead of loading screen
- Increased tree density
- Made some improvements to harpy animation queueing
- Fixed werewolf anal CG art not displaying battle
- Changed random enemy skill generation to a saved seed
- Added portraits on Camp screen
- Added some minor animation to character screen
- Fixed enemy pulling out
- Fixed crash bug with belly animation
- Fixed world map freezing
- Fixed Trudy/Kylira spawning too far away
- Fixed second town world map warp bug
- Prevented gaps in world map gen (visual gaps may still appear if there are hidden locations)
- Fixed a bug in Copy Log - should now copy all available text each time it's pressed
- Fixed solicitation encounter text overlap
- Fixed Centaur Xray in combat
- Fixed typos