Talisman: Digital Edition

Talisman: Digital Edition New Engine Patch - 11/10/18

Version
New Engine Patch - 11/10/18
Version Date
Oct. 11, 2018
Links

Patch Notes

New Engine Patch - 11/10/18

Hey all,

We've had a reasonably quick turnaround for this patch so it doesn't contain a ton of logic fixes, this is primarily to ensure the stability and functionality of the game for those who have struggled to run Talisman on the new engine.

The core chunk of the fixes are the following;

  • Fix for crash on launch for PC
  • Fix for crash on launch for Mac
  • Partial fix for Mac tracking pad - some users found the fix to be successful, some haven't
  • Minor improvements to online multiplayer lag - this probably doesn't bring online multiplayer to a playable standard for those that were experiencing the issue but it's a movement in the right direction. This is a big focus for us and we're hoping to keep tweaking and make small patches to get online multiplayer back to being strong and stable.
  • Fix for full screen toggling focus loss (i.e. you can mess about with other monitors without Talisman being put into the background)

These patch notes are only brief so if anyone would like further details on the who, what, when, where and why of the points below then just gimme a shout.

Legacy Build



For those who Talisman is currently completely goosed on the new engine we have made a build from the previous engine available so you can continue to play.

Because of technical limitations we can't update the old engine with any new updates including content. Regardless, we intend to ensure that all users can make the journey across to the new build with us.

To access different builds go to your library, right click on Talisman, go to Properties, go to Betas and select public-beta from the drop down box.