Talisman: Digital Edition

Talisman: Digital Edition Patch Notes - 02/07/18

Version
Patch Notes - 02/07/18
Version Date
July 2, 2018
Links

Patch Notes

Patch Notes - 02/07/18

Hey all,

I forgot to translate programmer patch notes into normal people patch notes. So, you'll have to make do with Tyr's version of patch notes. If we all agree that his make no sense then I will Fomalhaut-ify them.

The new build is v. 63021.

Free expansions of the week should be back online again

Misc
Issue resolved with exiting and resuming online games that have cards with persistent effects in play
Runestones are no longer reset when a dead player leaves and returns to an online game
Hell on Earth now changes the alignment of players on spaces can't be transformed
Orb of Prophesy now works when instructed to draw extra cards (e.g. via Whiskers)
Ancient Artefact no longer gives a bonus on a roll of 3 or 4
Critical issue with Fang resolved
Horn of Dread is now optional
Leper now in Firelands deck
Rolling a 1 via misfortune activates NPCs at the end of a turn
Sudden Death button doesn't show up when first opening the ending tab
Cards that enslave should no longer be able to take the wrong type of cards (e.g. beastmaster taking dragons)
Objects with 'on revealed' effects should now work correctly when drawn from Burial Mounds
Lock up when doing certain actions whilst resolving dragon breath attacks resolved
Cards which are 'fake followers' and usable in battle check they are correctly being made available


Paths
Path of Burdens no longer just leaves the player at the forest
Mystic Path only draws spells if you haven't got any (will only affect new games)


Spaces
Encountering an object and choosing not to take it (whilst on a tunnel space) won't force you to encounter it next turn
Tunnel spaces don't allow you to encounter cards on the space until you are done with your whole stack
No longer forced to encountering the same card in tunnel spaces when cards like Stinker used
Cards already on bridge spaces no longer stop you from drawing 2 cards
Covetous Dragon and Dice with Death prompt text fixed
Placing terrain on the Jail no longer causes players to be trapped there indefinitely


Characters
Pirate's 'Set Sail' ability was showing up when it wasn't possible to use it
When returning from being a toad, the shaman can now roll to move


AI
Won't ditch the Familiar when on 1 life
Ninja no longer evades the majority of encounters
Shouldn't be rerolling during fights that they stand no chance of winning