Hi Talisman fans! ːbluetalismanː
First of all, we're pleased to confirm that we've addressed a startup-crash problem that some players have.
Talisman: Digital Edition now attempts to continue if a crash occurs when initialising the graphics system and will attempt to use the following APIs:-
If you still have problems with the game crashing when you start it up, or you know which one you want to use, you can add a launch option to Talisman like this:
And the three different launch options are:
–dx11
–dx12
–opengl
Now, onto the patch notes for todays update!
- Several missing Space SFX added in
- Fixed a few places where translations were missing
- The stat 'Denizens Visited' wasn't triggering correctly
- Astrolabe Challenge fixed
- Challenges now show their Expiry date even when completed
- Challenges Expiry times should be much more reliable
- Challenges no longer determined by local times
We've also made a change to the challenge system which means that the time-based challenges now pull information from our own servers instead of the local computer. This should make it fairer to everyone competing to get those tasty challenge points!