Templar Battleforce

Templar Battleforce Update #67: New Faces, RQ Tree Fixes

Version
Update #67: New Faces, RQ Tree Fixes
Version Date
May 1, 2017
Links

Patch Notes

Update #67: New Faces, RQ Tree Fixes



This week, we've added 2 more faces to the roster of Templars, bringing the total options count up to 44. We're planning to add another two characters in the coming weeks, and are going to use the faces of two lucky Patreons! If you want to see your face driving a Leviathan mech, or want to support our continuous game development efforts, check out our Patreon and consider supporting us – and score fun rewards.

https://www.patreon.com/posts/9732979

We've also fixed some issues on the RQ tree. The Pyro Turret Talents were showing up within the Hydra tree accidentally, and the Sensorkit Scan talents levels 8-10 simply weren't working as expected.

A number of the Terrox xeno variations (Siege Goliath, Plated Hunter) have seen a slight up-balance in their higher levels.

Thanks to everyone leaving a review on the game!

v2.6.21 - 5/1/2017
- Added 2 new Faces to the Templar Designer - now pick among 44 faces and helmets!
- Fixed issues with Pyro Turrets Talents showing up on RQ Tree
- Fixes issues with Sensorkit Scanner Talent levels 8-10
- Improved balance of Terrox xeno variations
- Fixed map bugs