TEOM
TEOM 0.6.67
Version Date
Feb. 10, 2023
Patch Notes
Update 0.6.67
NEW:
-All the level, Units end Enemies have been balanced.
-Added Units and Enemies Glossary.
-Added a system that evidences the grid for units that can be placed on the ground. -Level D5 reworked with new gameplay mechanics.
-Added BONUS and MALUS on some units and enemies.
-Added the damage type icon on the Units.
-Added the inspector.
-Added a UI alert that warns the bases that will sink.
-Added stars and score at the end of the level.
-Added placing Unit animation and sound.
-Added life bar and model animation when an enemy is hit.
-Added life bar size setting.
-Added Hackerbot effects.
-Added the Foamgun into level B2.
-Added drag-and-drop effects and sounds.
-Now the units have different repair times.
-Improved the money UI for better readability.
-Hustle enemy reworked.
-Minicore’s model improved.
FIXES:
-Fixed Wormhole ability.
-Fixed a bug that didn't allow enemies to exit the door.
-Fixed an issue that some enemies could get stuck in front of the Landmine. -Fixed an issue that hides the tutorial’s indicator.
-Fixed an issue that units could damage the core.
-Fixed an issue that some abilities and units couldn’t trigger the explosive barrels. -Fixed the Skill menu behavior.
-Fixed Enemies' shields.
-Fixed the setting saves.
-Fixed enemies getting stuck.
-Fixed an issue that left two shields around the core during the victory.
-Fixed the money system.
-Fixed an issue that left flames on units after the repair.
Other minor bugs were fixed and general improvements were made.