Gameplay: Added the Smoking Lounge to the list of available Terminal Objects to build. The Smoking Lounge will not generate a lot of income, but it will encourage passengers to arrive earlier at the airport. The Smoking lounge can only be placed on the edge of a Terminal (it needs to be able to vent the smoke through its). It has a relatively high passenger capacity compared to other objects placed on the Terminal edge.
Gameplay: The service ratings of passenger aircraft now receive a greater bonus from the variety of amenities (shops, restaurants, cafes, etc.) near to their gates. This helps to achieve a decent rating even if passenger aircraft are late.
Gameplay: The cost of gardens was reduced, given that these terminal objects have only a small passenger capacity.
Gameplay: Added No Smoking policy. This will further raise passenger service rating, provided that gates have Smoking Lounges.
UI: Gates now list the nearby amenities (shops, restaurants, cafes, etc.) that improve their terminal variety score.