UI: The game has been simulating every piece of luggage, including when it is transferred between check-ins, baggage handling stations, and baggage claims. However, as the transfers occurred underground, they were not visible. The game now highlights baggage being transferred underground when a Baggage Handling Station is selected. Note that Baggage Handling Stations built at long distances may have transporters waiting a long time.
UI: The detail panel of a stand typically lists a variety of vehicles with tasks that they are doing at the stand. Clicking on the icon of a vehicle now selects and focuses on that vehicle. This should make it easier for the player to find vehicles who are late.
Graphics: Added an option to change the visual style of restaurants (does not affect gameplay).