The Banner Saga 2

The Banner Saga 2 TBS2 Update #2

Version
TBS2 Update #2
Version Date
May 25, 2016
Links

Patch Notes

TBS2 Update #2

Hotfixed to 2.29.138
  • Fixed: Issue with 'Consequences' banner not populating at end of battle. This would happen when a 'generic' ally got injured in battle.
  • Fixed: issue with coloration of item buffs/debuffs sometimes being the wrong color (red/green for negative/positive)
  • Fixed: Typo appears in the "Intense Repossession" achievement title.
  • Fixed: Remove stray black line from Zefr's portrait

Build 2.29.105

This build addresses the memory leak and flickering-character issue, as well as some other more minor issues and improvements.
  • Changed: Match Resolution summary now shows injured units in the wrap-up. This shows up in a 'Consequences' section
  • Changed: Prevent duplicate items from appearing in markets when your caravan already has the item.
  • Changed: During intro tutorial, the pause/options menu has a button to SKIP TUTORIAL
  • Changed: Reduced game executable size, slightly improving startup time
  • Changed: Change caption of 'Assemble your Heroes' page so simply 'Heroes'
  • Fixed: The memory leak related flickering-character issue
  • Fixed: More minor memory leaks to improve stability during long play sessions
  • Fixed: Unable to unlock Fighting Force achievement upon meeting criteria
  • Fixed: Placeholder text when Stonesinger Ally appears in Chapter 13
  • Fixed: sav_finale_2 was not saving at the end of the game in some cases
  • Fixed: Typo corrections to several conversations
  • Fixed: Assemble Heroes screen returning to view briefly during the loading of some battles
  • Fixed: Kragswoman Skystriker (kragsman_02) blinking out at end of Rain of Arrows animation
  • Fixed: Master Tactician achievement not unlocking after completing a sparring battle with six rank 10 units
  • Fixed: Killing 3rd consecutive enemy using Cull the Weak on last enemy not completing the Objective
  • Fixed: Nid and Oddleif's activities in the Arberrang gate fight should be less error prone.