The Commission: Organized Crime Grand Strategy

The Commission: Organized Crime Grand Strategy 1.01

Version
1.01
Version Date
Aug. 25, 2018
Links

Patch Notes

The Commission:OCGS Patch Notes - v1.01 & v1.02

Thank you to everyone so far for your feedback on The Commission:OCGS. We appreciate it all very much as we take into account everything shared with us to continue making a better gameplay experience. Remember to please leave a Steam review, to share any thoughts with us on the discussion page and any rats (bugs) can be reported here.

RACKET REBALANCING


Some substantial changes were made to help balance gameplay, and were done with the following goals in mind:
  • Increase the cost range of rackets, to improve sense of progression. Rackets such as Mugging and Gambling Den are more clearly defined as "starter" rackets.
  • Reign in some rackets that were outliers as far as profitability. An example was Robbery, which generated profit even in extremely ill-suited locations.
  • Normalize racket investment cost to around 10%-20% of the base cost. Loan Sharking and Insurance Fraud are notable exceptions, with an investment cost of 50%, allowing for faster investment if you can afford it.
  • Make racket perks more affordable. Specializing is now a much more viable tactic!

FEATURE UPDATES


  • AI is less likely to invest itself into bankruptcy and is less likely to use political favors early in the game. The AI also now shifts its priorities periodically, between profit, recruitment, and conflict.
  • When viewing the list of rackets and potential rackets in a neighborhood, you can now toggle the sorting method (alphabetical or cheapest first).

BUG FIXES


  • Fixed a bug where adjusting the number of soldatos in a neighborhood was mistakenly treated as leaving the neighborhood, resulting in destroyed racket investments.
  • Fixed a bug where soldato/caporegime assignment dialogs would allow you to choose that unit's current assignment as a destination.
  • Fixed a bug where neighborhood/borough assignment dialogs would allow you to choose a unit that's already in that location.

BUG FIXES V1.02


  • Fixed a bug that caused soldato not to be assigned when selecting them from the family tree under certain circumstances.

UPCOMING


  • Continuing development and testing of a Mac build for The Commission:OCGS.
  • Finalizing a game tutorial.
  • Continuing updates on the Guide and Wiki.
  • Continuing to catch rats and responding to community suggestions.