The Donnerwald Experiment
The Donnerwald Experiment 1.0.10
Version Date
April 24, 2020
Patch Notes
The 1.0.10 Quality of Life patch
Hey everyone,
I decided to release the big QoL update which was originally planned to be part of the Chapter 2 update. Since it's still some months until its release (currently estimated to be the end of May), I thought it would be great especially for new players to gain access to the Menus, Level System and other various improvements already.
NOTES
Starting a new game is advised, as all points gained by leveling up were not awarded in previous versions.
Bugfixes
-Fixed the item duplication bug when loading a game (how did I miss that).
-Small audio volume fixes for some skills.
System
-Text Selections are now shown as the current text appears, instead of after it completly appears to prevent accidental skipping.
-Added an indicator for NPCs in the Overworld (in Eleno), to indicate if they have something new to say. Mostly important for future chapters.
-Added WASD as alternative controls for Keyboard.
-Moved interact from [UP] to [E] on keyboard.
-Enabled Unity Resolution Settings Menu. Can also be used to change hotkeys.
Gameplay
-Added Friendship System. Engaging with NPCs in a positive ways may net you points, each heart represents 4 points overall.
Mostly important for decisions in future chapters.
-Added Quest System. Should help keeping track about Johanna's current tasks.
-Added LOCK system for text selections.
-Added Level system. The game is finally an RPG.
Overworld
-Removed first three intro text passages.
-Added fully functional Pause Menu with 5 categories (has some placeholder art in certain places).
-Added in Wakeup Signal Sound (retroactively added to Kaltstein in Chapter1).
-Added new Skybox for LonelySand (+battle)
-Added corona effect to "obvious" dream areas.
-Fixed Interact Button sometimes not being registered.
-Added SavePoints to LonelySand and start of Mansion Kaltstein.
Battle
-Nerfed Johanna's starting stamina down, from 3/6 to 2/4.
-Added Shield System for players and enemies.
-Adjusted Buff size and positions, made them smaller.
-Wuselrat (& Stormrat) Hide skill now grants +1 Shield instead of giving +1 physical armor buff.
-Stormrat HP buffed to 5 again. XP from 4 to 5.
-Mr.Foxxie regained his Triple Shine ability. Now gives +3 Shield.
-Mr.Foxxie now gains Well Fed buff if he hits a player with his bite. Lasts for 1 turn.
-Fixed Chili Buff (green) not getting refreshed upon using it again before time runs out.
-Added sound cue indicating the timing of when to release/press a timed action.
-If any Partner has 0 HP at the start of the battle, their HP will be increased to 1 HP. Does not affect PermaKill moves.
Achievement
-Added "See Montgomery, it burns" (Chapter 1)
-Added "Peace was never an option" (for future chapters)
Known Issues
-Jasmine's crystal is still in the inventory with 0 charges after defeating Woyzeck.
Starting on monday, the crunch for the next update will begin. I hope you're looking forward to the next page of Johanna's Bizarre Adventure, which will be filled with love, fear and surprises.