The Donnerwald Experiment
The Donnerwald Experiment 1.1.3
Version Date
Aug. 4, 2021
Patch Notes
1.1.3
#Bugfixes
-Removed the "Item Buff Storage" bug which made projectile attacks like Montgomery's hat throw apply buffs from the last used item.
-Fixed Luka saying the wrong thing on Day3 if you ask her for the blue key.
-Red Room now gets more purple based on the Mare Noctem status.
#Story
-Defeating Nimarus is required to progress the story to Chapter 3. If you fled on the first encounter with him, Nimarus can be rebattled on the next day.
-Two whole new cutscenes plays in the RedRoom at the end of Chapter 2, one for Pact Route and one for Friendship Route.
#System
-Can now increase/decrease sound in 5% steps
-Made some system changes behind the scenes, the game cares now more about reaching story flags instead of what DAY it currently is.
#Gameplay
(Temporary test change)
-You no longer lose the battle if Johanna goes KO. Instead the game now checks for EACH CHARACTER, though only Johanna has access to the items so it's still vital to keep her alive.
#Gadgets:
#Overworld
-Intro Dreamworld: Replaced invisible walls with actual walls
-Turning during the jump now flips Johanna.
-Removed barrier in Donnerwald2 that is active during the TreasureHunt.
#Menu
-Can now close the Map with B (when checked in the overworld menu).
#Battle
-Blocking now shows a cool effect as feedback
-Marx: Black blood buff now generates 0.5 x Time Woy instead of 0.2x, but the Overcharge skill only generates 3 turns instead of 5 turns.
-Marx: Buffed his damage growth from 4 to 5. Overall this should make his Railgun less complicated to use.
-Euphory Buff: Now increases Woy damage instead of Woy Regeneration.