NEW
- New main NPCs and cutscenes in Prologue and Chapter 2.
- Added encounter mechanism in Chapter 2.
- The Dried Lady in the grave will drop a unique magic weapon now.
- [UI]All visible and accessable interactive items will have noticeable markers on screen when you get close to them. So you won't miss props too easily.
IMPROVEMENTS
- [Animation]NPCs will aim more precisely (by aiming at certain body parts) when they use magic to attack.
- [Animation]NPC animation improvements.
- [Audio]Audio environment reverb effects are improved.
- [Audio]Improved characters audio environment effect.
- [UI]Some enemy will not show health bar now, as player will not fight with them.
- [UI]Disabled the 'USE' button for items not usable in Inventory to reduce confusing information.
- A new method to expel Blood Miasma.
- The Shadow Inside's syringe weapon has noticeable particle effect now to indicate which kind of solution it's prepared with.
- More save game props(edible) are added.
- More ranged attack resources/weapons added to chapter 2 to descrease the difficulty.
- Most achievement icons are refactored.
- The snake's movement looks better now.
- Added the amulet to player's inventory so you can view its description. And the description will change during game.
- Player's health is locked during cutscene now to avoid potential logic errors.
FIXES
- [Audio]Fixed: Some audio effect may get through walls unexpectedly and can be heard very far away.
- [AI]Fixed: Some NPCs being unhidden unexpectedly.
- [AI]Fixed: Some NPCs' look IK animation not working correctly.
- [AI]Fixed: The Wooden Demon's scene attacking magic not canceled if the boss die during casting it.
- [UI]Fixed: Enemy's health bar can not be hidden through settings menu.
- [UI]Fixed: Game logo not localized correctly.
- [UI]Fixed: Game hints not updated during loading screen with Chinese Simplified.
- [UI]Fixed: Some subtitle display conflicts.
- [UI]Fixed: Button background transparency.
- [UI]Fixed: Crosshair is not hidden during cutscene
- Fixed: Saved game loading may not be completed in some edge cases.
- Fixed: The program always consider the game as a fresh start and auto select language.
- Fixed: A rare 3D engine & render crash caused by hide status mask.
- Fixed: Some text errors.
- Fixed: Wrong materials of some magic charms during flying.
- Fixed: Some doors' initial status.
Compatibility
Previously game saves will be INVALID with this update.