The Dream Machine: Chapter 1 & 2
The Dream Machine: Chapter 1 & 2 December Updates
Version Date
Dec. 2, 2014
Patch Notes
December Updates
Citizen!
We're trying out a new format for these updates. Usually we drop these updates in one big chunk at the end of the month, but during launches it's better to fix problems continuously. So we'll be adding to this list throughout December.
Below you'll find the contents of each update as we release them.
Update #1 (2014-12-02):
• Engine: Added 'Sound Sequence' task command
• Chapter 2: Fixed anvil placement issues
• Chapter 2: Fixed invisible anvil bug
• Chapter 5: Removed Selma's erroneous mention of home invasion
• Chapter 5: Fixed the northern cube getting stuck with prism rod
• Chapter 5: Made sure the beam bridge draws correctly
• Chapter 5: Fixed re-entery issue from Willard's void space
Update #2 (2014-12-05):
• Chapter 5: Fixed freeze bug when removing prism from northern cube
• Chapter 5: Added failsafe timer to Jerome's stomach
Update #3 (2014-12-09):
• Chapter 5: Fixed prism rod size issue
Update #4 (2014-12-13):
• Chapter 5: Fixed issue with sounds fading in too fast
• Engine: Reworked sound engine, hopefully making the game less crash prone
Update #5 (2014-12-16):
• Chapter 5: Tweaked some text descriptions
• Chapter 5: Added interactions
Update #6 (2014-12-28):
• Chapter 2: Added case for stone placement puzzle
• Chapter 4 & 5: Attempted to fix living room interactions not working properly
• Chapter 5: Fixed typos
Update #7 (2014-12-29):
• Engine: Removed possibility to move during scene changes
• Engine: Reworked sound engine, hopefully making the game less crash prone
Update #8 (2014-12-30):
• Engine: Fixed sound loading issue
• Engine: Fixed rare case were mouse input was being ignored
• Chapter 4: Added hints to sleeping powder puzzle
We hope you like it and shout out in the comments if you encounter anything strange/buggy in the game.
Cheers,
- a