Patch notes courtesy of Durante.Hello again everyone!
Version 1.2.1 contains several bug fixes, some optimizations, and a few new features, including the highly requested autosaves!
The full changelog from version 1.1 follows:
Bug fixes
- Fix unlocking of "Cold Steel Conqueror" achievement. (Note: should retroactively unlock as soon as you start the game if you fulfill the prerequisites)
- Fix potential crash in specific combination of circumstances (when offline).
- Fix MSAA depth sampling API compliance.
- Fix repeated keypresses at high (unlocked) framerates.
- Input should now behave as expected up to at least 250 FPS.
- Fix some minor text/linebreak issues (more to come!).
- Fix one potential cause for sporadic crashes on some systems.
- [Japanese version] Fix button prompt setting not applying to Japanese version (all prompts should now be correct, but the explanatory notes are not yet handled)
Optimization
- Improved the performance of the Depth of Field implementation, especially with MSAA.
(basic DoF should be improved by around 10% with 4xMSAA, high quality DoF should be improved by up to a factor of 3)
New Features:
- Added Autosaves. The autosave interval can be configured in the launcher.
- Added "Ultra" shadow resolution option between "High" and "Absurd".
- Added a "Quit Game" option to the main menu
(though why would you want to quit? ;)
Note:
If you encounter any new issues with this version, you can revert to the previous version (1.1) by right-clicking the game in your Steam library, selecting "Properties", then selecting the "BETAS" tab, and chosing "version_1.1" in the drop-down menu.
Enjoy! We will continue to do our best to resolve any issues and improve the game further.