The Lost Legends of Redwall: The Scout Act 2

The Lost Legends of Redwall: The Scout Act 2 Patch Notes: January 27th, 2023

Version
Patch Notes: January 27th, 2023
Version Date
Jan. 27, 2023
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Patch Notes

Patch Notes: January 27th, 2023

Hello, everyone! We've got a massive bugfix update for you in The Scout! Check out the updates relevant to Act 2 in the list below!

    Prologue
  • Centered player prompts correctly.
  • Added missing golden paws of Martin to walls to prompt players where they can climb.
  • Fixed gaps in assets so that their textures line up correctly.
  • Blocked multiple routes to prevent players from leaving the intended play area.
  • Fixed areas where players could get stuck or die in bushes.
  • Fixed boat at the end of level so players don't get stuck falling in it.
  • Fixed the waterfall so that it kills the player instead of them being able to stand in it.
  • Fixed floating objects so that they're grounded.
  • Old Moss Creek
  • Blocked players from getting stuck and dying in the platform by Pickerel's camp.
  • Added audio to Liam to improve the flow of his conversation with Mr. Cornsilk.
  • Adjusted textures and assets to repair gaps and protrusions.
  • Corrected a cairn's direction so that when you use the spyglass it's pointed toward the right area.
  • Fixed some of the floating golden paws of Martin.
  • Added collision to the frozen waterfall so you can't walk through it.
  • Blocked multiple routes to prevent players from leaving the intended play area.
  • Added sparkles to increase a pulley spinner's visibility.
  • Improved the navigability of routes to hidden jam, taking away gaps and re-aligning balance.
  • Adjusted the height of a cave ceiling that was preventing players from jumping and collecting jam.
  • Added scratch marks and golden paws of Martin to several walls throughout the level to indicate climbability.
  • Removed bush from inside the river.
  • Fixed floating assets.
  • Fixed parts of the ground where player could get stuck falling.
  • Blocked unintended paths to jam.
  • Added collision to shelves so that you can't walk through them.
  • Blocked alternate routes that allowed the player to skip the crate puzzle at the old mill.
  • Improved edges and terrain that looked unnatural and bare.
  • Added collision to a beam on the old mill so that players don't fall through it.
  • Removed areas by the old mill where players could get stuck falling.
  • Blocked certain paths to enter the old mill's chimney and improved its texture inside.
  • Fixed floating crates.
  • The Captain
  • Fixed typos in opening cutscene.
  • Blocked ways out of the intended play area and unintended routes.
  • Fixed floating jam.
  • Fixed area near the start of The Captain where players could get stuck.
  • Improved and corrected textures on support beams of the building in The Captain.
  • Improved edges and terrain that looked unnatural and bare.
  • Silversands
  • Fixed doors so that they require keys to be found and level can be progressed as intended, rather than all doors being unlocked from the start.
  • Adjusted Glimber's digging to follow the player's volume slider settings.
  • Blocked ways out of the intended play area and unintended routes.
  • Fixed rock wall lighting.
  • Fixed areas where players could get stuck in a freefall.
  • Removed a barrel from a tree.
  • Added collision to several objects to stop players from being able to walk through them.
  • Fixed some floating objects.
  • Blocked areas that allowed the player to see out of the map.
  • Added scratch marks to walls to show that they can be climbed.
  • Removed obvious seams from the terrain.
  • Moved a ladder for improved camera movement.
  • Adjusted textures and assets to repair gaps and protrusions.
  • The Pantry
  • Fixed Cheesethief and the slingshot's audio to obey the player's volume slider settings.
  • Blocked a ledge that bypassed the intended route to complete the level.
  • Fixed some floating books and mannequins.
  • Fixed broken textures on shelves and planks.
  • Removed visible seams in wooden textures.
  • Pontedaria
  • Prevented hats from falling off during the crank sequence in Pontedaria.
  • Added scratches to a wall to show it can be climbed.
  • Fixed planks that were incorrectly textured.
  • Blocked ways out of the intended play area and unintended routes.
  • Prevented players from going into the tunnel they entered the level from.
  • Fixed some gaps and protrusions in the landscape.
  • Prevented players from getting stuck by the wall near the beginning of the level.
We're thrilled to be working on The Scout - Encore Edition combining all three Acts of the Scout into one game with new content to boot! Make sure to wishlist it on Steam, it hugely helps us out!

https://store.steampowered.com/app/2169570/The_Lost_Legends_of_Redwall_The_Scout__Encore_Edition/

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