The Spatials: Galactology
The Spatials: Galactology Development update 2016-10-27
Version
Development update 2016-10-27
Version Date
Oct. 27, 2016
Patch Notes
Development update 2016-10-27
After the v3.3 release two weeks ago we made a break to rest a bit and to plan our next releases. V3.3 was an important milestone since it marked the equator of the Early Access development phase of Galactology.
V3.4 and beyond
Unlike previous releases, which focused on one or two large, major new game systems in isolation from the rest, for v3.4 we are taking a look at the remaining roadmap as a whole to plan several new releases in advance, up to launch day. The reason is that we have reached a point where the remainder of the roadmap requires a more cohesive release, with more integration between existing systems and whole new systems.
Finalizing tourism is the best example of this. To implement it we need to at least finish civs and reputation, and also implement more production recipes and flesh out research.
The rough outline for v3.4 is:
- Finalize combat with more attack types
- Revamp the alert system
- Final tourist system with archetypes
- Civ spaceships
- 2 new civs
- Diplomacy and reputation systems
- Station events (block 1)
- Review recipes, products and their research tiers
Work has already started on v3.4, check again next week for the first development update.