Build 761:
Proud to say this is a big one!Features added into the Unfolding Engine
https://www.youtube.com/watch?v=fP_t3Tku1H0+ Stats are now in place and influce character (ie agility makes the player jump higher, speed run faster)
+ Guns can be equipped in Invertory and equipped by pressing the 1-4 keys]
+ Bullets stay for 2 frames if hitting into a solid instead of just vanishing
+ Cover designer now no longer crashes if it cannot find the sprite
+ NPCS drop the weapon they are holding onto
+ NPCS now have ai states
+ Ceiling and landscape buttons now longer click when the player is selecting another brush
+ Ceiling and landscape now correctly places down and the player will correctly stand onto them.
+ There is now a death state for the player when they lose all of their health
+ Dialogue banners can now be changed
+ Character animation packs are now in place and it is now easier to create custom animation packs
+ Moving to another cell no longer crashes the game
+ When the game is in edit mode and a dialogue is opened up then a visualisation will appear
+ If Flags now correctly work
+ Resources now have a work value that must be depleted in order to harvest a resource
+ Resources with a respawn checked for them will not be destroyed once harvested but can be harvested multiple times.