The Unfolding Engine: Paint a Game

The Unfolding Engine: Paint a Game Dynamic Actions update, you can now create scripted events

Version
Dynamic Actions update, you can now create scripted events
Version Date
June 1, 2021
Links

Patch Notes

Dynamic Actions update, you can now create scripted events

Dynamic Actions
- Added dynamic actions that allows you to set immersive reactive effects to the statics
- Added conditions to the dynamic actions that trigger how they trigger

Menubar and Gui
- Added many editmode hotkeys ie Ctr + 1-5 selects landscape tools other hotkeys are in the manual
- Added a quick freeroam feature that allows you to travel through objects
- Added a restart module under the load menubar
- in the static placer if you hold down ctr and scroll the mouse wheel you can scroll through various statics. Holding down shift instead and scrolling randomly goes through various statics.
- Added living smoke motif to the windows bar
- Added soft smooth transitions fading
- Menubar now has correct descriptions
- Made menubars transparent
- Menubar buttons are more round and transparent
- Horisontal scrollbars have the living smoke applied to it
- Opening the visual settings no longer causes the FPS to lock to 5fps
- Maps are now in the bottem left corner of the screen
- Lower taskbar now correctly displays the screen titles without overlapping
- lower taskbar can now rearrange windows or minimise them
- Text displays now have a curved outline

water update
- You can now go up and down in water by using the up and down keys
- water now kills you / other NPC again when you run out of breath
- fixed water not appearing if water reflections is turned on

Landscape tools
- Removed statics descriptions
- Static placer is now transparent allowing you to see whats underneath
- Landscape ceilings now push the player down