The Walking Vegetables

The Walking Vegetables Friday 13th update! (Featuring Bob!)

Version
Friday 13th update! (Featuring Bob!)
Version Date
Oct. 13, 2017
Links

Patch Notes

Friday 13th update! (Featuring Bob!)




For this weeks Friday update, we have a-lot of cool stuff to show you guys!

Important changes and new stuff


  • Bob, the exploding ghost!
  • Over 10 new buildings!
  • Sponge added as an item! (You voted for a sponge, so you'll get a sponge)
  • Re-skinned treasure chest's!
  • BlunderBuss added as an unlockable weapon!



Not so big and important stuff


  • |WEAPON| -AlienRifle's spawn rate tweaked
  • |WEAPON| -ChiliGun has been slightly nerfed
  • |WEAPON| -ShroomGun's origo fixed
  • |WEAPON| -VeGu is now a regenerating weapon, and doesn't use Plasma anymore
  • |CHESTS| -Chest's spawn chances tweaked (what they can contain)
  • |MISC| -Mushroom spit now has breaking animation
  • |MISC| -New and improved indoor spawning system (treasure chest's shouldn't spawn in front of the exit anymore)
  • |FEATURE| -Wheel of Fortune has been added into the game
  • |MISC| -Door locks aren't solid anymore
  • |MISC| -Version number now shows in the left down corner on "press any button to start" screen
  • |MISC| -There's no timer anymore on building doors that need to count down before letting you in
  • |OPTIONS| -You can now adjust the strength of the gamepad vibration
  • |BUGFIX| -RadBox no longer gives same weapons and melee weapons you've previously unlocked
  • |BUGFIX| -ShopKeeper can no longer talk when you're in a weapon unlock screen
  • |BUGFIX| -You can no longer see the same buildings twice during one run
  • |BUGFIX| -Small visual bug fixed when both players use weaponwheel at the same time
  • |BUGFIX| -When the other player dies in 2p mode, and enemies can't find their way to the remaining player, they won't be stepping on the dead player anymore




That's it for today!