Various different parasites now inhabit the world. They can infest Onbu and be both harm- and helpful, depending on your current situation. External parasites can be fought with the new Pest Control building, while internal parasites are removed by the Injector. Some external parasites even lay eggs, allowing you to collect them and start your own parasite farm. Or you can just cook and eat them.
Cult of Onbu
You can now feed villagers to Onbu. Not only does this fill up Onbu’s belly, but it also terrifies your villagers so much that they will stop revolting and start seeing Onbu as a divine being. They will then demand more sacrifices to Onbu, or become more and more unhappy with each level of the cult.
Stand still command
The hornblower now has a separate command to make Onbu stand in place. Useful in biomes where the ground is poisonous, or for avoiding certain parasites.
New buildings
Large water tank
Pest control
New resources
Eleflea egg
Poached eleflea egg
Sporemoth egg
Scrambled sporemoth egg
Balancing
Jungle flu affliction replaced with Plague Gnat external parasite
Tapeworm affliction replaced with Tapeworm internal parasite
Renamed Panacea to Insecticide, removed the need to research it and changed its recipe in the Laboratory to include Spore Essence
Improvements
Savefile performance and size optimization
Various performance improvements (UI, Jobs, …)
Added a visualisation layer for earthquakes on Onbu’s back
Added a heartbeat button to the top bar, showing details about Onbu’s current rate of metabolism
Changed Onbu interaction UI to the same style as the building menu
Added injector, feeding pump and Onbu punisher missions to Onbu interaction UI
Onbu movement notifications do not log transition states anymore
Workers now get their own seed resources (water for planting for example) when they have nothing else to do
Buildings now have different resource slot sizes per resource, preventing them from hoarding rare resources
Added a second row to the status effect display
When marking a house for deconstruction, the amount of beds is only decreased after it is deconstructed, making the transition to better housing easier
Bugfixes
Fixed a bug where the mouse cursor wouldn’t show up on consoles
Fixed a bug where quarry and sawmill would mine another boulder or trunk rather than the one the player intended
Fixed a bug where miners would mine on a empty spot
Fixed a bug where water was listed as last eaten food
Fixed a bug where saving in the world map view during an earthquake would trigger camera shake effect after zooming in or loading
Fixed wrong hiding/showing of gamepad cursor
Fixed repair tool filters
Fixed destruction tool shortcut
Fixed the plantation temperature sometimes showing the arrow out of range
Fixed a crash that could occur whenever poisonous fungi spawned
Fixed bug which lead to a missing village
Visual Improvements
Fixed door locations for Trade Post, Pest Control and Spore Distillery
Add resource stack assets for parasite eggs, simple and gourmet meals