THEg
THEg 0.1.4
Patch Notes
0.1.4
Additions
Added strappado and ankles suspension positions (not saved in game saves yet.)
Added specific arms control animations for strappado
Added the ability for the AI to tie characters in Strappado and Suspension positions
Improvements
Upgrade to Godot 4.4.1-stable (This should improve the very slow game start introduced by the previous upgrade)
Implemented apply restrained position (strappado, etc…) if conditions are met after equip and unequip link restraints
Improved arms control animations handling to allow animations for specific positions
Improved strappado animation state
Removed anchor points close to beds, they will be implemented later for a specific positions
Fixes
Fixed restrained AI not acknowledging when restraints are struggled out
Fixed all of the leashes being destroyed when any character unequips an item
Fixed character not standing up after being restrained
Fixed link creation from and to the same anchor point
Fixed outfits list not being at the beggining
Fixed reflections probe in ground floor
Fixed restrained position animation state being reset when legs aren’t tied up anymore
Fixed restraints cutting with leashes
Fixed self-bondage by dragging item over character
Fixed occasional crashes