Hello Hunters,
As you all know, Animal Scoring 2.0 and TruWATERBUFFALO are soon to be released into the game. Because this is such an important release, we would love to get your feedback on the new Animal Scoring and the new TruRACS on the Water Buffalo. So from now until 9am CEST Monday the 27th of January, we will be running an open beta to gather your feedback.
Animal Scoring 2.0
One of the biggest changes with the new animal scoring system, is that integrity has been replaced with a system of classes. Every species has been assigned an animal class, and ammunition is now permitted for a specified range of classes.
For example :
Whitetail Deer is a class 4 animal
European Bison is a class 9 animal
.243 ammunition is allowed for classes 2,4,3,4,5 and 6.
Therefore, .243 ammo can be used to hunt Whitetail Deer, but not European Bison.
Have a look at the first diagram below, as it paints a nice picture how the different ammunition stacks up against the different classes of animals, and the second image which shows which animal falls into what class. However, this information can also be found in the UI in game, so there is no need to learn all of this by heart :)
Medals are now awarded based on the trophy rating of the harvested animal and the result of the harvest check, a set of 3 conditions you need to meet when shooting an animal. Failing to do so will result in a reduced medal rank.
The trophy rating is entirely dependent on the trophy of the animal : horns, antlers, weight, etc. and the scoring method is unique to each individual species. If you look at the ‘Animal Classes Diagram’, you can see the minimum score required to achieve a given medal for each species.
The Trailblazer Beta, what does it entail?
It’s a chance for you to, during a limited period, experience changes to the game before they are technically “live”. It’s also a way for us to test updates without “committing” them to the main version of the game.
How long does the Trailblazer Beta run for?
The Beta will be available from now,
5:30pm CEST, Friday January 24th, until 9am CEST Monday January 27th How can I get involved?
Right-click theHunter: Call of the Wild in your Steam library and click “Properties.'' A window will open, then click the tab at the far right labeled “Betas”, you will then come to a window that looks like the one below:
Please enter the following code in the box (without the quotation marks):
“CalloftheWild”, then CLICK “Check Code” (just hitting enter won’t work). You should now notice that your game will start an update, this will be the Open Beta build installing.
Note: The download can potentially be large, and this will need to be re-downloaded as you switch between the live/Open Beta clients, so those on metered internet connections please bear that in mind.
So what happens to my old build and save files?
Nothing. When you start the Open beta client your game will be entirely “fresh”, you’ll have no save game, cash, skills etc. But don’t worry, this has NO effect on your “live” version of the game, you can switch back and forth at any time (see the next point below).
Note: We DO have a means for you to get up and running quickly in the Trailblazer Beta. Hit “Escape” and go to the Hunt Club Beta menu, there’ll be a reward there where you can claim a large sum of credits, a big XP boost and weapon score points in all categories.
DO NOT MOVE OR MESS WITH THE SAVE FILE, IF YOU DO, YOU DO SO AT YOUR OWN RISK!!!I’ve had enough of testing the Open Beta for now, how do I go back to my normal version of the game?
Do the initial same steps as when installing the Open Beta, but when you get to the Beta tab you should not fill in a code. Instead in the drop-down box saying “Select the beta you would like to opt into:” you simply pick “None - opt out of all beta programs” and your client will run a small update. After that, you can play the normal version of the game again. You can switch back and forth between the live version and Open Beta/Trailblazer Programme at any time during the period just by using that dropdown menu.
How do I provide feedback or report issues I’ve found during the Open Beta/Trailblazer Programme?
Please use our “Beta Feedback” board on the Steam Community Hub here:
https://steamcommunity.com/app/518790/discussions/13/1744517352131723600/What do you want us to test?
Yay, you’ve made it to the best part! Please see below the changelog for the Open Beta/Trailblazer Programme, this will give you some ideas about what to look at specifically when playing on it.
Note: You WILL need ownership to the relevant content on the live version of the game in order to test it in the Open Beta/Trailblazer Programme. For example, Parque Fernando specific content would require you owning that particular DLC. That being said, you can of course join a multiplayer hosted game on that reserve should you not own it yourself.
Again, please be sure to put any feedback or bug reports you may encounter (ONLY from this beta version of the game) on the new forum here:
https://steamcommunity.com/app/518790/discussions/13/1744517352131723600/And please see this bug reporting template that provides some guidelines of what kind of information that might be helpful to us, so we can easily read through your feedback:
https://steamcommunity.com/app/518790/discussions/13/1735469327937280314/Enjoy and thank you for your feedback!
/theHunter: Call of the Wild team
Changelog
Game Improvements and Bug Fixes:New Features:- TruRacs for Water Buffalo
- Introduction of Animal Scoring 2.0
- Overhaul of Black Bear and Grizzly Bear animations
Bug Fixes- Fixed issue with rare fur variations of Ibex changing to common after game restart
- Fixed issue where some settings’ values were reset upon starting the game
- Fixed issue with brain shot was not being registered on some Ibex
- Fixed issue with Shady Dealings achievement being unobtainable
- Fixed issue where animals could not pathfind through narrow spaces
- Fixed issue with pathfinding that resulted in animals not reacting to player
- Fixed issue with Iberian Mouflon’s rare fur variations being too common
- Fixed issue where Ibex and Mouflon could not flee up very steep slopes
- Fixed issue with Ibex sometimes getting stuck on rocks
- Fixed issue where animals could be lured in very soon after being spooked
- Fixed issue where animals were occasionally tilted and would stand on their heads
- Fixed issue with mission area outline taking too long to show on the map
- Fixed issue where player could spend cash on a non-stackable item many times
- Fixed issue with rangefinder showing too small distance when used from a treestand
- Fixed issue where it was sometimes not possible to exit treestands
- Fixed issue with Zeroing range being active when perk was not active
- Fixed issue where Track Knowledge would always reveal the exact weight of animal
- Fixed issue where Mårtensson 6.5mm could not be mounted in the trophy lodge
- Fixed issue where player character did not grip the .30-06 Eckers correctly
- Fixed issue with wrong message about multiplayer competition
- Fixed issue where having .410 birdshot loaded would show pistol ammo icon
- Fixed issue with Instructions from Vista España being accessible right from the start
- Fixed issue where breaking on ATV with a controller would toggle aiming
- Various crash fixes